







Procedural Drawing Tool
Mapgen4 Procedural Map Generator
Procedural map generator allowing painting of terrain

Color Palette Generator – Color Wheel Tool | Adobe Express
Use the color palette generator to create harmonious color schemes with the interactive color wheel. Choose a base color, apply a harmony, and design with confidence in Adobe Express.

GraphiteEditor/Graphite
Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
Fragment | A modern toolkit for creative coding
Fragment lets you sketch, render, and export canvas-based graphics with ease, from quick experiments to production-ready visuals. Built on top of Vite, Svelte and Mediabunny.

Procedural Bestiary and the Next Generation of CG Software
A blog on various aspects of digital art and computer graphics practice and education by visual effects artist and 3D generalist Denis Kozlov.


Making Worlds: Introduction
In this multi-part series I try to make a procedural planet generator that runs on the GPU.

Flowchart Maker & Online Diagram Software
Cozy Kingdoms Generation
Cozy Kingdoms is the marriage of a procedural map generation method, a really good tileset, and a name generation algorithm. It looks a bit ...

synopsis-04: lobe ui
lobe ui // 2000 undulant interface for genetic music manipulation system. a tool for professional music synthesis, lobe needed a ui that would allow composers and producers to string together very large networks of processing nodes, each with some number of adjustable parameters and each with potential connections to one, two, or three other nodes. because depicting the node network at full detail would require thousands of times more screen space than is available, the ui invents a technique called "local quantized zooming" in which a single node can be caused to fold or unfold levels of detail, thus requiring more or less screen space. the work was also an opportunity to exercise two important interface design principles: (1) transitions between states -- animation -- can be information-bearing and context-preserving; (2) quiet, pseudoperiodic motion can disambiguate relationships that might otherwise be too dense or subtle to apprehend. designed and implemented for seminal music production studio 'tomandandy'. genetic music algorithms by jay hardesty and andy milburn.
Umoupen — Animate and Draw
Animation and drawing software for artists on Windows and macOS.
PixelGuys/Cubyz
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
Herbert Wolverson - Procedural Map Generation Techniques