







This blog is where I post up various half-baked ideas that I have.
More than coders · baby steps
This blog is where I post up various half-baked ideas that I have.
AiC: Unbounded queues and lang design · baby steps
This blog is where I post up various half-baked ideas that I have.

My AI Content Journey
I apologize ahead of time, what follows has no tooling applied to it. No grammar checks, no AI, and...



Is there something it is like to be an AI?
Posted on Wednesday 2 Jul 2025. 1,593 words, 6 links. By Matt Webb.

I/O systems for level scripting – joe wintergreen internet zone
This week I built a Source Engine style input/output (I/O) system for level scripting in Sleight of Hand, and if you don’t know what that is or means, you have that in common with most game developers. It’s an astonishingly useful thing to have on any game with level scripting (it’s how Valve’s games do it all the way from Half-Life to Half-Life Alyx). It’s empowering to level designers, and the time and work it stands to save you is unquantifiable but immense. It’s also simple and easy! I’m gonna jot down here how mine (in Unreal) works, but also make a case for the feature in the first place, because like all the most impactful good ideas, most people don’t see the point right away. Alas, I fear I will have to use headings.

The Chowder is Warm! AI & Creativity
The Chowder is Warm! AI & Creativity
Generative AI in a Nutshell - how to survive and thrive in the age of AI
Anshul Kundaje on Twitter / X
Brainstorming with frontier AI models in more open ended domains (like bio that do not have closed verifiable loops) that you have deep expertise in, really showcases the pretense of understanding that they display. 1/— Anshul Kundaje (@anshulkundaje) September 25, 2026
Google Gemini
Meet Gemini, Google’s AI assistant. Get help with writing, planning, brainstorming, and more. Experience the power of generative AI.
Import AI 455: AI systems are about to start building themselves.
The first step towards recursive self improvement

AI Dry July: Aborted
Reflections on trying to go a month without AI. I made it two weeks (sort of). 5.2k words, 23 minutes reading time.
