







Cozy Kingdoms is the marriage of a procedural map generation method, a really good tileset, and a name generation algorithm. It looks a bit ...

Herbert Wolverson - Procedural Map Generation Techniques
Making Worlds: Introduction
In this multi-part series I try to make a procedural planet generator that runs on the GPU.

Weaving Narratives into Procedural Worlds
Examining the value, characteristics, and methods of integrating static narratives into otherwise procedurally generated environments.
Steam Community :: Guide :: Map Generation in Slay the Spire
In this brief guide I will try to explain the relevant information regarding Map Generation and maybe some new ways to look at the game....
Why Games? - Pardy Time DevLog
Summer is here - why not let your @rpg.actor enjoy the sun. tilemap.world is a 2d tileset and tilemap editor inspired by Tiled and LDtk It's still very much a work in progress, and while you can walk around the sandbox mode I've got some bigger plans for these maps.
Cozy Community Software — Open Indie
As Commune edges closer to an early-access release, I've been musing on the concept of the cozy web vibes that we intend to cultivate in ...

Tarot Based Narrative Generation - Anne Sullivan [PROCJAM 2018]
a home for tilde style communities
The Dark Forest and the Cozy Web
An illustrated diagram exposing the inner layers of the dark and cozy web

Neighbourhoods
Neighbourhoods is a web3 framework for groupware and socials that helps communities design and select custom cultural patterns using Holochain.

Generation Next, Part 1: How Games Can Benefit From Procedurally Generated Lore
Mark Johnson is the developer of Ultima Ratio Regum, an ANSI 4X roguelike in which the use of procedural generation ext…
