







It is now more than a year since I wrote my "early notes" about Permacomputing. At that time, I was not yet aware of anyone else having similar ideas, so I've now decided to write an update that connects my ideas with the existing discussions and activities. I also want to share some new ideas I have been pondering about. This text is about 33K characters / 4900 words long, so allocate your time accordingly.
Permacomputing | viznut
This is a collection of random thoughts regarding the application of permacultural ideas to the computer world.
Permacomputing | viznut
This is a collection of random thoughts regarding the application of permacultural ideas to the computer world.
Permacomputing as a practice for digital Graphic Design
This project explores the application of Permacomputing principles in graphic design. Permacomputing represents a concept and community dedicated to promoting a more sustainable use of computer and network technology. The design principles of permacomputing, their origins and significance serve as a practical theoretical framework.
Permacomputing
Permacomputing is a computing design philosophy which aims to improve resilience by using regenerative design in computer and network technology. It is inspired by permaculture.[1] Permacomputing approaches to computing often involve paying more attention to the life-cycle of hardware (including re-use and designing for older hardware),[1] using low-level languages such as FORTH that have greater operability with older hardware, and fostering a more mindful relationship with technology.[2]
FF26 – This is not the tech I signed up for! – An approach to permacomputing - Darío Gutiérrez Mori
Permacomputing
Permacomputing is a term originating from the demoscene, known for squeezing the most out of very restricted computing resources, such as the 4k intro with a maximum executable file size of 4096 bytes. Artist programmer Ville-Matias Heikkilä, aka Viznut, coined the term in a text he published on his website in 2020 1. What stands out in this writing is the holistic approach to computing and sustainability by taking inspiration from permaculture. In both computing and agriculture, problems are usually solved by increasing control over a process, which often goes hand in hand with an increase in resource use. Permaculture uses methods that lets nature do the work, minimizing the reliance on artificial energy. Heikkilä sees similarities between how both permaculture practitioners and hackers find clever solutions to problems. He writes that the existence of computers can only be justified by their ability to augment the potential of humans to have a strengthening effect on ecosystems.
permacomputing
Permacomputing is both a concept and a community of practice oriented around issues of resilience and regenerativity in computer and network technology inspired by permaculture. ପໄଓ☾☼✫ -☆:*´
Permacomputing 101
Permacomputing and the Dance of Repair Amid the Vestiges of Digital Obsolescence « Performing the Internet
Assuming this is an AI generated image for ELECTRONICS < > ECOLOGIES series
100R — permacomputing 101
This is a blog post based on a transcript of a talk by Devine that took place on August 11th for Critical Signals 2025. Watch the video version on (YouTube). The slideshow presentation was made using Adelie.

100R — permacomputing 101
This is a blog post based on a transcript of a talk by Devine that took place on August 11th for Critical Signals 2025. Watch the video version on (YouTube). The slideshow presentation was made using Adelie.


Small File Media Festival
Civboot
vitiral/zoa
Civboot
Dusk OS
Collapse OS — Bootstrap post-collapse technology
Permacomputing Update 2021 | viznut
Permacomputing | viznut
permacomputing
principles
Mottainai

ethics

Hosting a WebSite on a Disposable Vape
server-charms-workshop/zine_server_charm_manifesto.pdf at main
Permacomputing
Permacomputing Update 2021 | viznut
Permacomputing | viznut
Oberth effect
Mottainai
Thinning