







(Designed to be readable on phones; for widescreens, reduce window width.)
Oatmeal - Screen readers
The aim here isn’t to teach you how to use a screen reader, nor really about how screen readers work. My aim is to help build a mental model of
An introduction to screen readers
A screen reader allows people who are blind or visually impaired to use their computer. This factsheet provides an overview of the main screen readers available for people to use with their computer
Childhood and Education #20: Phones and Screens
We have a respite, so I thought I’d tackle various thoughts on children, phones and screens.

The surprising origin of 4 features that superglue kids — and adults — to screens
Taken together, these four features can create a trancelike state that can keep us stuck on social media apps or video games for hours. Children are particularly vulnerable.

The surprising origin of 4 features that superglue kids — and adults — to screens
Taken together, these four features can create a trancelike state that can keep us stuck on social media apps or video games for hours. Children are particularly vulnerable.

Responsive Web Design
Designers have coveted print for its precision layouts, lamenting the varying user contexts on the web that compromise their designs. Ethan Marcotte advocates we shift our design thinking to approp…

Digital Dualism versus Augmented Reality - Cyborgology
The Society Pages (TSP) is an open-access social science project headquartered in the Department of Sociology at the University of Minnesota
Thinking with Type
The essential and bestselling guide to typography from beloved design educator Ellen Lupton—revised and expanded to include new and additional voices, examples, and principles, and a wider array of typefaces. "Thinking with Type is to typography what Stephen Hawking's A Brief History of Time is to physics."—I Love TypographyThe bestselling Thinking with Type in a revised and expanded third edition: This is the definitive guide to using typography in visual communication. Covering the essentials of typography, this book explores everything from typefaces and type families to kerning and tracking to grids and layout principles.Ellen Lupton provides clear and focused guidance on how letters, words, and paragraphs should be aligned, spaced, ordered, and shaped. Historical and contemporary examples of graphic design show how to learn the rules and how to break them. Critical essays, eye-opening diagrams, helpful exercises, and dozens of examples and illustrations show readers how to be inventive within systems that inform and communicate.Featuring 32 pages of new content, the third edition is revised and refined from cover to cover: More fonts: old fonts, new fonts, weird fonts, libre fonts, Google fonts, Adobe fonts, fonts from independent foundries, and fonts and lettering by women and BIPOC designersIntroductions to diverse writing systems, contributed by expert typographers from around the worldDemonstrations of basic design principles, such as visual balance, Gestalt grouping, and responsive layoutCurrent approaches to typeface design, including variable fonts and optical sizes; tips for readability, legibility, and accessibility; and stunning reproductions from the Letterform Archive Thinking with Type is the typography book for everyone: designers, writers, editors, students, anyone who works with words on page or screen, and enthusiasts of type and lettering. Readers will also love Ellen Lupton's book Extra Bold: A Feminist, Inclusive, Anti-racist, Nonbinary Field Guide for Graphic Designers. Ellen Lupton is a designer, writer, and educator. She has written numerous books about graphic design, including Thinking with Type, Graphic Design Thinking, and Extra Bold: A Feminist, Inclusive, Anti-racist, Nonbinary Field Guide for Graphic Designers. She teaches in the Graphic Design MFA program at Maryland Institute College of Art in Baltimore (MICA), where she proudly serves as the Betty Cooke and William O. Steinmetz Design Chair. She is Curator Emerita at Cooper Hewitt, Smithsonian Design Museum in New York City, where her exhibitions included Herbert Bayer: Bauhaus Master and The Senses: Design Beyond Vision. Lupton loves reading, writing, teaching, and learning new things about design.

Screen As Room: An Architectural Perspective on User Interfaces — Christoph Locher · Interaction Designer
With the use of video games as social spaces being observed for several years and the increased focus put on virtual social spaces due to the scarceness of physical social spaces in the last months, the concept of “spatial interfaces” is once again at the center of discussions. I want to add an alternative perspective to this, looking at the properties of physical spaces as metaphors, rather than models, for interfaces and exploring seven of them in more detail.
Screen As Room: An Architectural Perspective on User Interfaces — Christoph Locher · Interaction Designer
With the use of video games as social spaces being observed for several years and the increased focus put on virtual social spaces due to the scarceness of physical social spaces in the last months, the concept of “spatial interfaces” is once again at the center of discussions. I want to add an alternative perspective to this, looking at the properties of physical spaces as metaphors, rather than models, for interfaces and exploring seven of them in more detail.
Zain Shah (@zan2434)
Imagine every pixel on your screen, streamed live directly from a model. No HTML, no layout engine, no code. Just exactly what you want to see. @eddiejiao_obj, @drewocarr and I built a prototype to see how this could actually work, and set out to make it real. We're calling it Flipbook. (1/5)
Where to Find the Colors Your Screen Can’t Show You
An atlas of the vibrance of the real world
