







December 31, 2014 Picture: David Perry/Flickr.
The Turing Collapse | Jason G. Butterfield | Offprint
When we can no longer tell who's real online

Steve Blank Artificial Intelligence and Machine Learning– Explained
Artificial Intelligence is a once-in-a lifetime commercial and defense game changer (download a PDF of this article here) Hundreds of billions in public and private capital is being invested in Art…

Computer Plant Life
"Thе Commodore РЕТ offers you а safe passage through the primeval swamр of computerization," says the ad copy accompanying this uncredited illustration in a June 1981 issue of Personal Computer World: That image and ad copy offers a perfect example of how most retro tech illustration works: Visualize the hell

The Welch Labs Illustrated Guide to AI [Digital Download] — Welch Labs
The Welch Labs Illustrated Guide to AI offers unique perspectives on artificial intelligence through hands-on exploration and richly detailed graphics that give readers a visceral understanding of how AI actually works. From the fundamental perceptron to cutting-edge AI video generation, each chapte

The little editor that could
Permacomputing 101
Illustration of Harvard Mark III | Mastering the Game | Computer History Museum
Jordan Rudess and MIT’s jam_bot: A New Era of Human-AI Musical Collaboration
As We May Think Credit: Mostafa 'Neo' Mohsenvand

William Latham - Art and the Computer (1990)
233. "The Illusion of Thinking" — Thoughts on This Important Paper
This is a fantastic paper. I just love it. tl;dr AI is not human. Anthropomorphization has been bad for AI, LLMs, and Chat. Clippy walked so today's AI could run.

Will Wright on Designing User Interfaces to Simulation Games (1996) (2023 Video Update)
A summary of Will Wright’s talk to Terry Winograd’s User Interface Class at Stanford, written in 1996 by Don Hopkins, before they worked…

James Muldoon, Mark Graham and Callum Cant: ‘AI feeds off the work of human beings’
The Fairwork trio talk about their new book on the ‘extraction machine’, exposing the repetitive labour, often in terrible conditions, that big tech is using to create artificial intelligence


Revisiting creative behaviour as an epistemic process: lessons from 12 computational artists and designers | Proceedings of the 35th Australian Computer-Human Interaction Conference
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The Palladian grammar

I/O systems for level scripting – joe wintergreen internet zone

contextual animation stuff in Sleight of Hand
pcgworkshop.com
Wayback Machine

Procedural Waterfall Generation Tool! Demo & Technical Breakdown

Humans approve intent, machines prove conformance
The issue tracker that runs inside the loop.

vitals — paseo.cafe
depatchedmode/oughta
robot.wtf — Memory for agents in a wiki for humans

Thoughts.md