







‘Passion’ meant working six days a week –16-hour days. I still play games, but having seen the inside of the sausage factory they’ll never be the same again
What I've Learnt After Making My First Hobby Game
A lot of people (myself included) get into software development because of computer games — as a kid, I was amazed at computer games and always curious about how it was made. However, after finally getting into the industry, most people (myself included) end up not doing game development.
Opinion | Video Games Are Destroying the People Who Make Them (Published 2017)
The industry’s infamous “crunch” culture is taking a serious toll on workers.

The Existential Terror of Battle Royale
It’s been a while since I wrote a blog post, I guess in general, but also a blog post about video games. Video games are probably the single thing most attributable to my career as a programmer, and everything else I’ve done professionally after that. I still feel

The Rise and Fall of the Lone Game Developer – Holy Ghost Stories
In the early 80s, all it took to make a game was a computer, some graph paper, and a lot of determination.
Video Games Are Better Than Real Life
Many Americans have replaced work hours with game play — and ended up happier. Which wouldn’t surprise most gamers.

Yet Another Incremental Game But This Time About Coding
95❤ 2.7⭐ | by Poptocrack Yet Another Incremental Game (But This Time About Coding) is an idle clicker where your keyboard is your greatest weapon. Don’t worry, you don’t need to know how to code. Just roll your head on the keys, and watch characters magically appear as your projects take shape. There’s no “The End” (yet), but there’s always more code to generate, more upgrades to unlock, and more progress to chase. Features: Mash keys, spawn code – type anything (or nothing that makes sense) and your code grows. Hire AI assistants – automated helpers who type for you, so you can lean back. Recruit AI uber agents – specialists for one specific task, boosting production even further. Take on client projects – earn rewards by coding for imaginary customers. Unlock upgrades and achievements – keep pushing your efficiency to absurd levels. Idle progress – your AI keeps coding even while you’re away. Light narrative flavor – quirky messages and hints of a bigger mystery add some personality. Whether you’re here for the numbers going up, the absurdity of mashing your keyboard, or the dream of an AI-powered dev empire, this game delivers the core incremental loop fans love.

I Started Programming When I Was 7. I'm 50 Now, and the Thing I Loved Has Changed | James Randall
I still love developing but the shifts that AI have brought are tectonic and are forcing me to re-evaluate my own relationship to building things

» The Life and Times of Maxis, Part 3: The Sims The Digital Antiquarian
I don’t think people realize how much tactical and strategic forethought goes into their daily lives. There’s a whole subconscious time-efficiency layer in our lives. In essence, real-time strategy is our lives.
Video Games Are Boring
Video games are bigger than movies. Everyone's a gamer. I've devoted my life-no exaggeration-to video games for 14 year…

Reflections on a decade of coding
I've been programming professionally for about 12 years. Here are some of the things I worked on in the last 2 years.
Programming Still Sucks. — Writing
Sorry Peter. — I'm at a birthday party, and while most people here also work in tech, there's always a Guy with a Real Job. You know, a physical job, building some or other thing people need. And this Guy always asks some variant of the same question: aren't you worried AI is taking your job? I glance around and see a few faces turning around toward us, rolling their eyes ever so slightly before returning to their previous conversation. Yes, this question again.
A programmer's loss of identity - ratfactor
This is the follow-up to last year’s I’m an American software developer and the "broligarchs" don’t speak for me. In that essay, I tried to express why I was so agonized by the leaders in my industry doing a speedrun towards dystopia and how it all felt so divorced from what technology could, and should be. Everything I wrote there is still true, but amplified.
You’ve Been Played
How games are being harnessed as instruments of exploitation—and what we can do about it Warehouse workers pack boxes while a virtual dragon races across...

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From Gamer To Game Maker Create Your Own Games & Learn Computational Thinking No Code: Powerful Visual Programming Share With Your Friends & Publish To App Stores Learn more about GameSalad: Classroom Learn@Home Developers From Gamer To Game Maker Create Your Own Games & Learn Computational Thinking No Code: Powerful Visual Programming Share With Your […]

A quote from Andrew Quinn
One could say in the first quarter-century of my life, that while I was always fascinated by programming, I could never overcome the guilt of not really knowing whether the …