







The ‘Dota 2’ version of the World Cup is bringing pro gaming to the fore
How Video Games Are Changing the Way Soccer Is Played (Published 2016)
Games like FIFA that were designed to reflect the sport’s reality have helped alter it, influencing professional players and front offices.

How League of Legends could make the internet a better place
An online game could just be the start of a happier, healthier online community

How Fanatics cornered the sports collectibles market
As FIFA's exclusive collectibles licensee, Fanatics is set to tap a rapidly growing market in the world's largest sport, but longstanding criticisms follow.

ATmosphere Games - (definitions for eligibility and interop)
As the number of games using rpg.actor increased, we realized a need for something that could declare what records a game requires, and how they could be verified. We wanted to build an Experiences Portal that could showcase games using the .sprite or .stats lexicons, and make clear how other games required or used the interoperable records from different games and projects. For example, how Clun’s Cannon uses the Jet Pack item from protoimsg.app, or how chaos.soccer verifies the Clown Shoes ...

Rejection, tragedy and billions of dollars - The story of FIFA - MCV/DEVELOP
EA didn't give a shit about FIFA.” - MCV/DEVELOP
Game Platforms | Game Developer
Explore the latest news and expert commentary on Game Platforms, brought to you by the editors of Game Developer

Blizzard explains why Heroes of the Storm isn't Dota for babies
Heroes of the Storm is easy to learn, and the game is lacking many of the complex aspects of titles like Dota 2 and League of Legends that can feel unwelcoming to new players.

Twitch is acquiring popular video game community and software maker Curse | TechCrunch
Live streaming video platform Twitch (a subsidiary of Amazon) is doubling down on video games with the acquisition of a significant player in the world of

'Who’s Deciding The Fate Of This Game?' The Secretive Process Of Getting A Game With Sexual Content On Steam
'You work six years on a game, you line up press and events for the launch, and then some guy at Valve clicks on a checkbox and blocks everything.'

500+ Billion Tokens Later: Letting AI Agents Decompile A First-Person Shooter
During the last 3 months, I spent some of my time and tokens decompiling a popular first-person shooter. The goal was not to reach a simple proof-of-concept state. Instead, we really wanted an accurate, stable and feature-complete recreation of the game. The avid reader of my blog might have noticed that I had previously written two posts that have since been removed. Everyone else might now be wondering which game I am talking about. To both of you I can only say that corporate America was here to ruin our fun.

The Search For The Apolitical Video Game
Exploitative Game Design: Beyond the F2P Debate
The past few months have seen a torrent of articles about Free-to-Play business models, often discussed alongside issues of ethics in games (for example: 1, 2, 3, 4, 5). These pieces have addressed the effect on addiction-prone players or children, the possibility of corrupting artistic intent, the sheer amount of money being spent, and other advantages and dangers of F2P. While all of this is relevant, I fear that we’re focusing too much on F2P and glossing over the wider ethical issues in game design.
[Proposal] WG for Games
TLDR: I’m proposing a working group to take ownership of the work I and others have been doing to support games on atproto. There have been lots of efforts to support games on atproto already. @rpg.actor is building an ecosystem where data can be shared across games @byjp.me created a mod for Slay the Spire II that puts your runs on protocol @orta.io added Atmospheric login to @puzzmo.com games and stores some data on protocol @lemmaeof.gay is building rhythm game score tracking on Tsuganite ...

From Pill Mills to Prop Bets: Prediction Markets and Mobile Sports Betting Apps Are Fueling America’s Next Addiction Crisis
Against the gamblification of the world.

A Lament For The LAN Party
Before broadband and the connected world of information, we found different ways to mix our social life and our games. …
