







An online game could just be the start of a happier, healthier online community
A Lament For The LAN Party
Before broadband and the connected world of information, we found different ways to mix our social life and our games. …

League of Legends overhauls Honor, rewards niceness
A new champ is possibly the more eye-catching midweek League of Legends [official site] news to catch up on but I'm far…

Valve’s quest to take e-sports mainstream
The ‘Dota 2’ version of the World Cup is bringing pro gaming to the fore

Home
A gaming platform built on the open social web. Your identity, your scores, your data - all portable.
The year we wanted the internet to be smaller
Why tiny, weird online communities made a comeback in 2017

The future of the internet is likely smaller communities, with a focus on curated experiences
As brands look to hold onto the internet of the past, the term “community” will become a loaded word.

Riot uses LoL chatlogs to weed out toxic employees
Riot has used the behaviour of its employees when playing League of Legends to identify potential problems in the workp…



Online communities and social communities: a primer
What are online communities and for what goals can they be used? A primer with plenty of community marketing and management tips.


Can a video game company tame toxic behaviour?
Scientists are helping to stop antisocial behaviour in the world's most popular online game. The next stop could be a kinder Internet.

Incremental Social
The selection of services are designed to fulfill all your social needs with the incremental games community - whether it be chatting, microblogging, developing, or sharing.
Anatomy of an internet argument
Social media isn't toxic, most people just haven't figured out the game (yet)

World Chess Championship 2018 Is Made for the Internet
How and why a 1,500-year-old game has conquered the internet.

Lisa Nakamura: The internet is a trash fire. Here's how to fix it.
Life on the internet is real life, and we need to stop pretending that what happens online doesn't matter, says digital media researcher Lisa Nakamura. In this timely talk, she explains the steps we can take to correct the toxic behaviors that have become common online -- and help make the internet a place where we all feel safe.
