







A methodology for building modern, scalable, maintainable software-as-a-service apps.




Games apps | at-store
Games apps grouped around a shared workflow, use case, or capability across the Bluesky ecosystem.
Inverting three key relationships in computing
A vision for three key changes to how apps and services work today

Apps are too complex so maybe features should be ownable and tradable
Posted on Friday 29 Apr 2022. 1,955 words, 12 links. By Matt Webb.

Malleable software: Restoring user agency in a world of locked-down apps
The original promise of personal computing was a new kind of clay. Instead, we got appliances: built far away, sealed, unchangeable. In this essay, we envision malleable software: tools that users can reshape with minimal friction to suit their unique needs.

GREG ISENBERG on Twitter / X
Apple JUST quietly announced something that’s a lot BIGGER than it looks: "the Mini Apps Partner Program"Apple is admitting that the future of software is embedded, lightweight, vertical mini-apps distributed inside bigger appFor founders who want to make $$ building apps:… pic.twitter.com/jZz7dU6w07— GREG ISENBERG (@gregisenberg) November 14, 2025

There's Life Beyond the App Store
With the imminent release of Foundation for Apps, we've been chatting a lot about apps and how they're built. We've discussed the topic internally with our team, externally with our clients and with tons of our amazing ZURB friends. Much of that discussion revolved around not just how to produce apps, but what an app really is, how they differ from websites and even the future of where they'll go.

Soft Apps
The future of the web relies on open standards, flexible systems, interoperable tools, and first and foremost a focus on the human being.
File Over App: A Philosophy for Digital Longevity
My take on the 'file over app' philosophy and why it’s essential for keeping my data resilient and built to last.

App Dissection
Breaking down the design details of well-crafted mobile apps. In-depth analysis of UI patterns, interactions, and user experience.

Post-appitalism rejects the super-app as a meaningful alternative to todays app-based production of software. An app that becomes so big that it starts sucking in smaller apps perpetuates the same dynamics no matter how well integrated the smaller apps can be.
𝕮
post-appitalism post-appitalism.app