







Making a Game Boy Advance game with GPT-6 Astra - Sprite Fusion
I made a Game Boy Advance game using GPT-6 Astra and an AI pixel art generator. See the prompts and play the demo.
A Camera, Not an Engine II
Further thoughts on photography in latent space, now with agents!


» Homeworld The Digital Antiquarian
The first-person shooter and the real-time-strategy game, those two genres that had come to absolutely dominate mainstream computer gaming by the end of the 1990s, were surprisingly different in their core technologies. The FPS was all about 3D graphics, as aided and abetted by the new breed of hardware-accelerated 3D cards that seemed to be getting more powerful — and also more expensive — almost by the month. A generation of young men whose fathers might have spent their time tinkering with hot rods in the garage could be found in their studies and bedrooms, trying to outdo their peers by squeezing a little bit more speed and fidelity out of their “rigs”; in this latest era of hot-rodding, frame rate and resolution were the metrics rather than quarter-mile times and dynamometer results.
I Am the Cheapest Bastard In Indie Games
A Queen's Wish screenshot. Note that I use game art that I like to look at. This is necessary because I'll be staring at it for years, and...


Tengo Project announces side-scrolling shoot ’em up remake Cybernetic Attack: Final Mission
Tengo Project has announced Cybernetic Attack: Final Mission, a 16-bit-style remake of the 8-bit side-scrolling shoot ’em up game S.C.A.T.: Special Cybernetic Attack Team. Platforms and a rel…

Tyler Angert on Twitter / X
we're working on a new photo search engine called Angles. it's focused on doing one thing well: finding photos + videos by visual similarity.here is raw, unedited footage of me going through my 80,000 photo camera roll *in realtime* with text-to-image search, image-to-image… pic.twitter.com/fsCqIHv00j— Tyler Angert (@tylerangert) March 24, 2026
What Was Alan Turing’s Imitation Game?
December 31, 2014 Picture: David Perry/Flickr.

Inside Looks: A Mark III Preview
Today launched a public preview of Halide Mark III, the next generation of our flagship photography app. It's still a work in progress, but we're ready to start sharing what we've worked on for the past year through a series of app updates alongside posts like this. Today, we're diving into Looks.

1-bit Hokusai’s ”The Great Wave” – Hypertalking
5 years ago I started a now completely stalled project (fingers crossed I can figure out how to restart soon) to draw all of Hokusai’s 36 views of Mount Fuji as 1-bit pixel art.
my first #screenshotsaturday !! working on bringing fun to the atmosphere :-)))
#FP4Party Series 4. Ironwork. 📷Minolta α-9 🔘Minolta AF 28mm f/2 and Sony 50mm f/1.4 🎞️Ilford FP4+ 📍Brussels, Belgium #filmphotography #believeinfilm