







Several approaches have recently been proposed for learning decentralized deep multiagent policies that coordinate via a differentiable communication channel. While these policies are effective for many tasks, interpretation of their induced communication strategies has remained a challenge. Here we propose to interpret agents' messages by translating them. Unlike in typical machine translation problems, we have no parallel data to learn from. Instead we develop a translation model based on the insight that agent messages and natural language strings mean the same thing if they induce the same belief about the world in a listener. We present theoretical guarantees and empirical evidence that our approach preserves both the semantics and pragmatics of messages by ensuring that players communicating through a translation layer do not suffer a substantial loss in reward relative to players with a common language.
Learning to Communicate with Deep Multi-Agent Reinforcement Learning
We consider the problem of multiple agents sensing and acting in environments with the goal of maximising their shared utility. In these environments, agents must learn communication protocols in order to share information that is needed to solve the tasks. By embracing deep neural networks, we are able to demonstrate end-to-end learning of protocols in complex environments inspired by communication riddles and multi-agent computer vision problems with partial observability. We propose two approaches for learning in these domains: Reinforced Inter-Agent Learning (RIAL) and Differentiable Inter-Agent Learning (DIAL). The former uses deep Q-learning, while the latter exploits the fact that, during learning, agents can backpropagate error derivatives through (noisy) communication channels. Hence, this approach uses centralised learning but decentralised execution. Our experiments introduce new environments for studying the learning of communication protocols and present a set of engineering innovations that are essential for success in these domains.
Multi Model Training for Multi Agent Communication Skills
Small Language Models are the Future of Agentic AI
Large language models (LLMs) are often praised for exhibiting near-human performance on a wide range of tasks and valued for their ability to hold a general conversation. The rise of agentic AI systems is, however, ushering in a mass of applications in which language models perform a small number of specialized tasks repetitively and with little variation. Here we lay out the position that small language models (SLMs) are sufficiently powerful, inherently more suitable, and necessarily more economical for many invocations in agentic systems, and are therefore the future of agentic AI. Our argumentation is grounded in the current level of capabilities exhibited by SLMs, the common architectures of agentic systems, and the economy of LM deployment. We further argue that in situations where general-purpose conversational abilities are essential, heterogeneous agentic systems (i.e., agents invoking multiple different models) are the natural choice. We discuss the potential barriers for the adoption of SLMs in agentic systems and outline a general LLM-to-SLM agent conversion algorithm. Our position, formulated as a value statement, highlights the significance of the operational and economic impact even a partial shift from LLMs to SLMs is to have on the AI agent industry. We aim to stimulate the discussion on the effective use of AI resources and hope to advance the efforts to lower the costs of AI of the present day. Calling for both contributions to and critique of our position, we commit to publishing all such correspondence at https://research.nvidia.com/labs/lpr/slm-agents.

Emergence of Grounded Compositional Language in Multi-Agent Populations
By capturing statistical patterns in large corpora, machine learning has enabled significant advances in natural language processing, including in machine translation, question answering, and sentiment analysis. However, for agents to intelligently interact with humans, simply capturing the statistical patterns is insufficient. In this paper we investigate if, and how, grounded compositional language can emerge as a means to achieve goals in multi-agent populations. Towards this end, we propose a multi-agent learning environment and learning methods that bring about emergence of a basic compositional language. This language is represented as streams of abstract discrete symbols uttered by agents over time, but nonetheless has a coherent structure that possesses a defined vocabulary and syntax. We also observe emergence of non-verbal communication such as pointing and guiding when language communication is unavailable.
TextWorld: A Learning Environment for Text-based Games
We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play-through of text games, as well as backend functions like state tracking and reward assignment. It comes with a curated list of games whose features and challenges we have analyzed. More significantly, it enables users to handcraft or automatically generate new games. Its generative mechanisms give precise control over the difficulty, scope, and language of constructed games, and can be used to relax challenges inherent to commercial text games like partial observability and sparse rewards. By generating sets of varied but similar games, TextWorld can also be used to study generalization and transfer learning. We cast text-based games in the Reinforcement Learning formalism, use our framework to develop a set of benchmark games, and evaluate several baseline agents on this set and the curated list.

Learning to Route Languages for Multilingual Policy Optimization
Large language models~(LLMs) are trained on heterogeneous multilingual corpora, yet existing policy optimization methods often implicitly restrict each training question to a single response language or rely on a fixed dominant language for supervision. We propose language-routed policy optimization (LRPO), an online policy optimization framework that treats language as a selectable variable. LRPO elicits multilingual rollouts for each training question and integrates their relative quality into preference-based policy updates, increasing the diversity and informativeness of training signals under the fixed rollout budget. To adaptively determine which languages to explore during reinforcement learning, we introduce a trainable language router formulated as a multi-armed bandit, balancing exploration of underutilized languages with exploitation of more informative ones. Extensive experiments show that LRPO consistently improves multilingual performance, demonstrating that adaptive language routing enables effective cross-lingual knowledge exploitation for training. We release all the resources at https://github.com/Guochry/LRPO.

A Survey on Large Language Model based Autonomous Agents
Autonomous agents have long been a prominent research focus in both academic and industry communities. Previous research in this field often focuses on training agents with limited knowledge within isolated environments, which diverges significantly from human learning processes, and thus makes the agents hard to achieve human-like decisions. Recently, through the acquisition of vast amounts of web knowledge, large language models (LLMs) have demonstrated remarkable potential in achieving human-level intelligence. This has sparked an upsurge in studies investigating LLM-based autonomous agents. In this paper, we present a comprehensive survey of these studies, delivering a systematic review of the field of LLM-based autonomous agents from a holistic perspective. More specifically, we first discuss the construction of LLM-based autonomous agents, for which we propose a unified framework that encompasses a majority of the previous work. Then, we present a comprehensive overview of the diverse applications of LLM-based autonomous agents in the fields of social science, natural science, and engineering. Finally, we delve into the evaluation strategies commonly used for LLM-based autonomous agents. Based on the previous studies, we also present several challenges and future directions in this field. To keep track of this field and continuously update our survey, we maintain a repository of relevant references at https://github.com/Paitesanshi/LLM-Agent-Survey.

Cognitive Architectures for Language Agents
Recent efforts have augmented large language models (LLMs) with external resources (e.g., the Internet) or internal control flows (e.g., prompt chaining) for tasks requiring grounding or reasoning, leading to a new class of language agents. While these agents have achieved substantial empirical success, we lack a framework to organize existing agents and plan future developments. In this paper, we draw on the rich history of cognitive science and symbolic artificial intelligence to propose Cognitive Architectures for Language Agents (CoALA). CoALA describes a language agent with modular memory components, a structured action space to interact with internal memory and external environments, and a generalized decision-making process to choose actions. We use CoALA to retrospectively survey and organize a large body of recent work, and prospectively identify actionable directions towards more capable agents. Taken together, CoALA contextualizes today’s language agents within the broader history of AI and outlines a path towards language-based general intelligence.
Language and Experience: A Computational Model of Social Learning in Complex Tasks
The ability to combine linguistic guidance from others with direct experience is central to human development, enabling safe and rapid learning in new environments. How do people integrate these two sources of knowledge, and how might AI systems? We present a computational framework that models social learning as joint probabilistic inference over structured, executable world models given sensorimotor and linguistic data. We make this possible by turning a pretrained language model into a probabilistic model of how humans share advice conditioned on their beliefs, allowing our agents both to generate advice for others and to interpret linguistic input as evidence during Bayesian inference. Using behavioral experiments and simulations across 10 video games, we show how linguistic guidance can shape exploration and accelerate learning by reducing risky interactions and speeding up key discoveries in both humans and models. We further explore how knowledge can accumulate across generations through iterated learning experiments and demonstrate successful knowledge transfer between humans and models -- revealing how structured, language-compatible representations might enable human-machine collaborative learning.

Human-Simulation Interaction: From Prediction to Exploration in LLM Agent Simulations for Policy
Agent-based models have historically served as tools for generative explanation, constructing testbeds in which candidate micro-level behavioral rules can be tested for their capacity to produce observed macro-level phenomena. The integration of Large Language Models into agent-based simulation has expanded what these models can represent, but it has also introduced an unexamined shift in how users engage them. We argue that current generative agent-based models (GABMs) inherit the dominant interaction metaphor of conversational LLM interfaces - a question-answer pattern that positions users as consumers of system output rather than explorers of a possibility space. In the context of policy, where problems are wicked and ground truth is unknowable in advance, this metaphor produces a trust deficit that cannot be resolved through improved model accuracy alone. We open a design space we call human-simulation interaction, and argue that warranted trust requires interaction metaphors that restore the exploratory capacity simulation has historically supported.
Eliciting Reasoning in Language Models with Cognitive Tools
The recent advent of reasoning models like OpenAI's o1 was met with excited speculation by the AI community about the mechanisms underlying these capabilities in closed models, followed by a rush of replication efforts, particularly from the open source community. These speculations were largely settled by the demonstration from DeepSeek-R1 that chains-of-thought and reinforcement learning (RL) can effectively replicate reasoning on top of base LLMs. However, it remains valuable to explore alternative methods for theoretically eliciting reasoning that could help elucidate the underlying mechanisms, as well as providing additional methods that may offer complementary benefits. Here, we build on the long-standing literature in cognitive psychology and cognitive architectures, which postulates that reasoning arises from the orchestrated, sequential execution of a set of modular, predetermined cognitive operations. Crucially, we implement this key idea within a modern agentic tool-calling framework. In particular, we endow an LLM with a small set of "cognitive tools" encapsulating specific reasoning operations, each executed by the LLM itself. Surprisingly, this simple strategy results in considerable gains in performance on standard mathematical reasoning benchmarks compared to base LLMs, for both closed and open-weight models. For instance, providing our "cognitive tools" to GPT-4.1 increases its pass@1 performance on AIME2024 from 32% to 53%, even surpassing the performance of o1-preview. In addition to its practical implications, this demonstration contributes to the debate regarding the role of post-training methods in eliciting reasoning in LLMs versus the role of inherent capabilities acquired during pre-training, and whether post-training merely uncovers these latent abilities.

AI Agents: Key Concepts and How They Overcome LLM Limitations
An AI agent is an autonomous software entity that is often used to augment a large language model. Here's what developers need to know.

DeepRefine: Agent-Compiled Knowledge Refinement via Reinforcement Learning
Agent-compiled knowledge bases provide persistent external knowledge for large language model (LLM) agents in open-ended, knowledge-intensive downstream tasks. Yet their quality is systematically limited by \emph{incompleteness}, \emph{incorrectness}, and \emph{redundancy}, manifested as missing evidence or cross-document links, low-confidence or imprecise claims, and ambiguous or coreference resolution issues. Such defects compound under iterative use, degrading retrieval fidelity and downstream task performance. We present \textbf{DeepRefine}, a general LLM-based reasoning model for \emph{agent-compiled knowledge refinement} that improves the quality of any pre-constructed knowledge bases with user queries to make it more suitable for the downstream tasks. DeepRefine performs multi-turn interactions with the knowledge base and conducts abductive diagnosis over interaction history, localizes likely defects, and executes targeted refinement actions for incremental knowledge base updates. To optimize refinement policies of DeepRefine without gold references, we introduce a Gain-Beyond-Draft (GBD) reward and train the reasoning process end-to-end via reinforcement learning. Extensive experiments demonstrate consistent downstream gains over strong baselines.

Moral Hazard in Multi-Agent Language Models
Cooperation can fail when socially valuable effort is costly, weakly observable, and mainly benefits others. Drawing on Holmstr\"om's team moral-hazard model, we introduce the Dialogue Moral Hazard Game, a textual hidden-action game for testing whether language agents provide costly, other-benefiting effort. In each episode, an agent can preserve an immediate local reward or pay a query cost to reveal a hidden safety fact that primarily helps another agent choose a team-beneficial final action. We evaluate seven open-weight language models across base and intervention conditions. Base models show two main failure modes: many preserve local reward without achieving team success, while others query often but fail to communicate useful warnings or change downstream final choices. In other words, models rarely complete the intended sequence of querying hidden facts, posting useful warning notes, and using those notes to make team-beneficial final decisions. We then evaluate supervised fine-tuning, RL fine-tuning with RLOO, sequential SFT+RL, and GEPA prompt optimization. Interventions produce limited, model-specific gains: OLMo 7B improves most under LoRA training, while Qwen3 4B benefits most from prompt optimization, though not always through the intended query mechanism. Overall, costly other-benefiting effort is not a default behavior of current open-weight language agents, but can be partially induced.
Agentic Context Engineering: Evolving Contexts for Self-Improving Language Models
Large language model (LLM) applications such as agents and domain-specific reasoning increasingly rely on context adaptation: modifying inputs with instructions, strategies, or evidence, rather than weight updates. Prior approaches improve usability but often suffer from brevity bias, which drops domain insights for concise summaries, and from context collapse, where iterative rewriting erodes details over time. We introduce ACE (Agentic Context Engineering), a framework that treats contexts as evolving playbooks that accumulate, refine, and organize strategies through a modular process of generation, reflection, and curation. ACE prevents collapse with structured, incremental updates that preserve detailed knowledge and scale with long-context models. Across agent and domain-specific benchmarks, ACE optimizes contexts both offline (e.g., system prompts) and online (e.g., agent memory), consistently outperforming strong baselines: +10.6% on agents and +8.6% on finance, while significantly reducing adaptation latency and rollout cost. Notably, ACE could adapt effectively without labeled supervision and instead by leveraging natural execution feedback. On the AppWorld leaderboard, ACE matches the top-ranked production-level agent on the overall average and surpasses it on the harder test-challenge split, despite using a smaller open-source model. These results show that comprehensive, evolving contexts enable scalable, efficient, and self-improving LLM systems with low overhead.

Learning User Simulators with Turing Rewards
Learning to simulate human users in interactive settings could advance the training of agent assistants, evaluation of personalization systems, research in the social sciences, and more. Existing approaches generally do so by training a large language model (LLM) to match a single ground truth response, either by maximizing the log probability or by using a similarity reward. We instead propose Turing-RL: a Turing-Test-based reinforcement learning approach for training user simulator models. Turing-RL uses a discriminative Turing reward with an LLM judge to score how indistinguishable a generated response is from the real user's given the user's history, and the user simulator LLM learns to produce responses indistinguishable from what the user could have said with such rewards. Across two different domains--conversational chat and Reddit forum discussion--we find that Turing-RL consistently outperforms baseline methods on both LLM and human evaluation metrics. Our study suggests that optimizing for indistinguishability, rather than response matching, is effective for learning user simulators.