







This is Part IIIa of our four-part series (I, II) looking at what I’ve termed the ‘Fremen Mirage.’ We defined the core tenets of this pop-historical notion in more detail in the f…
Collections: The Fremen Mirage, Part IV: Desert Power
This is Part IV of our four-and-three-quarters part series (I, II, IIIa, IIIb, interlude) on the Fremen Mirage. We began by sketching out the basic outline of this pop theory of history: that a lac…

Collections: The Fremen Mirage, Part IIIb: Myths of the Atreides
This is Part IIIb of our four-and-three-quarters part series (I, II, IIIa) on what we’re calling the Fremen Mirage. Last week, we traced the origins of this idea in the Greek and Roman ethnog…

Collections: The Fremen Mirage, Part I: War at the Dawn of Civilization
This week’s post is the first in a four part series (II, IIIa, IIIb, interlude, IV) looking at what I’m going to term the Fremen Mirage (a play on Le Mirage Spartiate, which we’ve…

Collections: The Fremen Mirage, Part II: Water Spilled on the Sand
This is part II of our four-part series (I, IIIa, IIIb, interlude, IV) looking at what I’ve termed ‘the Fremen mirage,’ after the fiction people from the science fiction novel Dun…

Collections: The Fremen Mirage, Interlude: Ways of the Fremen
This week we’re breaking out of the main series of posts on the Fremen Mirage (I, II, IIIa, IIIb) to answer a brewing discussion that has been running in the comments: does Dune exist within …

La face cachée des télescopes
À propos de : Pascal Marichalar, La Montagne aux étoiles, La Découverte

Blades of Mirage - Official Playtest Release Window Trailer | The MIX Summer Game Showcase 2026 - IGN
Get a look at the Playtest Release Window Trailer for Blades of Mirage, an isometric action-adventure game developed by Agate. Players will embody Mira to use her ability to create water-based weapons and explore ancient ruins scattered across unique islands. Confront corrupted, powerful creatures and solve intricate puzzles to secure the ancient relics. Blades of Mirage is coming soon to PC (Steam), with a playtest launching in July 2026 on Steam.

The Climate of History: Four Theses on JSTOR
Dipesh Chakrabarty , The Climate of History: Four Theses, Critical Inquiry, Vol. 35, No. 2 (Winter 2009), pp. 197-222
annotations: La grande illusion de Trump
traduction française du billet de blog "Trump’s Great Illusion" de Paul Krugman
The Oceanic provenance of Permacomputing and Computational poetics
Heritage Frontiers in Computational Art: The Oceanic provenance of Permacomputing and Computational poetics (2024) Nancy Mauro-Flude Keywords heritage algorithms, Oceana, codework, future heritage, technē, digital decolonisation, sandboxing, in-formal cultural economies, philosophy of technology, critical media theory. Citation: Mauro-Flude, N. (2024). Heritage Frontiers in Computational Art: The Oceanic Provenance of Permacomputing and Computational Poetics. Originally presented at ISEA, the updated version is available at Autoluminescence Institute. Initially presented June 26, 2024 at [ISEA2024](https://expertevents.
L’histoire par les textes - APHG
Antiquité Moyen Âge Période moderne Période contemporaine Thèmes transversaux Historiographie Liens utiles N.B. Les documents portant sur les séquences intermédiaires entre plusieurs ères (antiquité tardive, transition Moyen Âge / première modernité, période révolutionnaire) peuvent se trouver dans les deux pages concernées. Principes du projet et avertissements Pour valoriser et partager ces efforts conséquents, cette page […]

Editions Textuel . Livre . Être un père féministe, mission impossible ?
Photographie, archives, musique et danse sont les axes majeurs du catalogue beaux-livres des éditions Textuel fondées en 1995. Deux collections dédiées au débat d’idées nourrissent le catalogue côté sciences humaines.
Collections: Teaching Paradox, Crusader Kings III, Part IV: Emperors, Soldiers and Peasants
This is the last part of a four part series (I, IIa, IIb, III, IV) examining the historical assumptions behind the popular medieval grand strategy game Crusader Kings III, made by Paradox Interacti…

Fľøkï on Twitter / X
Day eleven of attempting to capture the essence of the abyss through a digital medium pic.twitter.com/aLLA3gckp5— Fľøkï (@Dee_Floki) October 6, 2024
Trajectoires #14 : En cheminant avec Kakeya, Vincent Borrelli et Jean Luc Rullière | Trajectoires
Trajectoires, le podcast de la culture mathématique.

