







Documentation for AlgebraOfGraphics.jl

@tomlarkworthy/svg-lens
The drawing syncs to the code and vice versa. Switch between using code and UI. Built on composable lens [Foster et al. 2007] and edit-lens [Hofmann et al. 2012] theory, but applied in the string domain so unknown semantics like SVG animations are preserved without parsing. Follows the path of Sketch-n-Sketch [Chugh et al. 2016] [Hempel et al. 2019] but applied to an existing image format: SVG. Generated with a novel prompting strategy of requesting an LLM to use property checking against mathematical laws as a architecture, leading to strong implementation consistency over an expansive domain.
GUIdebook: Graphical User Interface gallery
GUIdebook: Graphical User Interface gallery
My Ongoing Review of MathAcademy.com - Updated 7/18/24
I wasn't able to find many reviews for Math Academy, so I thought I'd start keeping a log of our experiences. Background: DS1 Algebra 1: AOPS (first half of book) Geometry: first half of Jacob's (2nd ed.), ch 5-12 from Derek Owens, two chapters from Thinkwell Algebra 2: Foerster Precalc: Derek Ow...

Algebra of programming
Algebra of programming by Bird, Richard, 1997, Prentice Hall edition, in English

Regnestykker
Sheets with calculus exercises suitable for kids that are learning the first basic arithmetic operations.
Inigo Quilez :: computer graphics, maths, shaders, fractals, demoscene
Tutorials and articles of Inigo Quilez on computer graphics, fractals, math, art, demoscene, shaders and more.
Inigo Quilez :: computer graphics, maths, shaders, fractals, demoscene
Tutorials and articles of Inigo Quilez on computer graphics, fractals, math, art, demoscene, shaders and more.
A no-bullshit introduction to groups: Part 1.
An algebraic exposition of the basics of abstract algebra. Groups without symmetries.

The Grammar of Graphics
Preface to First Edition Before writing the graphics for SYSTAT in the 1980’s, I began by teaching a seminar in statistical graphics and collecting as many different quantitative graphics as I could find. I was determined to produce a package that could draw every statistical graphic I had ever seen. The structure of the program was a collection of procedures named after the basic graph types they p- duced. The graphics code was roughly one and a half megabytes in size. In the early 1990’s, I redesigned the SYSTAT graphics package using - ject-based technology. I intended to produce a more comprehensive and - namic package. I accomplished this by embedding graphical elements in a tree structure. Rendering graphics was done by walking the tree and editing worked by adding and deleting nodes. The code size fell to under a megabyte. In the late 1990’s, I collaborated with Dan Rope at the Bureau of Labor Statistics and Dan Carr at George Mason University to produce a graphics p- duction library called GPL, this time in Java. Our goal was to develop graphics components. This book was nourished by that project. So far, the GPL code size is under half a megabyte.

Nomnoml
A tool for drawing diagrams based on syntax. Supercharge your boxes and arrows.

GitHub - janaagaard75/calculus-exercises: Sheets with calculus exercises suitable for kids that are learning the first basic arithmetic operations.
Sheets with calculus exercises suitable for kids that are learning the first basic arithmetic operations. - janaagaard75/calculus-exercises
Pixel Joint Forum: The Pixel Art Tutorial