







A story of early Mac settings told by 10 emulators.
The Raspberry Pi Has Revolutionized Emulation
Every geek goes through a phase where they discover emulation. It’s practically a rite of passage. I think I spent most of my childhood – and a large part of my life as a young adult – desperately wishing I was in a video game arcade. When I finally obtained my

FEX-Emu – A fast linux usermode x86 and x86-64 emulator
A fast linux usermode x86 and x86-64 emulator
Mac vs PC vs Linux # 1
Folklore.org: The Original Macintosh
Hello, Operator!
Part of the WonderOS project, this is presented as the operating manual that would come with the reader’s first machine running WonderOS. It is an exercise in exploring how people familiar with mainstream personal computing devices and systems would become computer literate in an itemized environment. It is written as though the reader is familiar with today’s mainstream operating systems, and is exploring their first itemized OS.

The_Games_Machine_Issue_09_Aug_88
The_Games_Machine_Issue_09_Aug_88 - Uploaded by Commodore is Awesome (http://awesome.commodore.me)

Apple Archives | TechRepublic
Get the latest Apple news, hands-on tips, and best practices for supporting and managing Macs in the workplace.
rootshell - Terminal Emulator for Apple Platforms
A powerful, Metal-accelerated terminal emulator for iPhone, iPad, Vision Pro, and Mac.

Swordfish90/cool-retro-term
A good looking terminal emulator which mimics the old cathode display...

Settings are not a design failure
The systematic thinking in our industry is that settings are the result of design failure. As designers, our goal is to create product experiences that don’t require any adjustment by the user. So offering customization options is often seen as a failure to make firm product decisions. I think there is a misunderstanding about what settings really are.

Physicality: the new age of UI
There’s a lot of rumors of a big impending UI redesign from Apple. Let’s imagine what’s (or what could be) next for the design of iPhones, Macs and iPads.

To embrace gaming, Apple needs to level up its game porting toolkit
Six Colors by Jason Snell, Dan Moren and friends
Column: Apple takes its eye off the ball: Why Apple fans are really coming to hate Apple software
There always have been two great virtues in Apple's policy of keeping the development of hardware and core software in-house: their seamless integration with each other and their quality.
Wayland vs X11: 2026 Comparison
The Linux display server landscape has been evolving dramatically over the past decade. Wayland,...
