







Game platforms hold too much power over developers. We want to change that by decentralizing games with ATProto — devs own their data, players own their progress, and no payment processor can take it away.
gamesgamesgamesgamesgames/cartridge
A platform for managing video games on ATProto, enabling data sovereignty for both players and developers.
[Proposal] WG for Games
TLDR: I’m proposing a working group to take ownership of the work I and others have been doing to support games on atproto. There have been lots of efforts to support games on atproto already. @rpg.actor is building an ecosystem where data can be shared across games @byjp.me created a mod for Slay the Spire II that puts your runs on protocol @orta.io added Atmospheric login to @puzzmo.com games and stores some data on protocol @lemmaeof.gay is building rhythm game score tracking on Tsuganite ...

ATproto Apps
Browse a curated directory of ATproto apps and services—clients, feeds, tools, games, and more—with clear alternatives and links to try them.

ATproto Apps
Browse a curated directory of ATproto apps and services—clients, feeds, tools, games, and more—with clear alternatives and links to try them.

Call for Developer Projects · bluesky-social atproto · Discussion #3049
The last few weeks have seen a swell of developer interest in atproto. Welcome! The protocol is maturing, and now is a great time for early adopters to jump in and start building. This post lists s...
Is my ATProto app actually decentralized?
A few days ago I wrote about rolld, the little board game tracker I built on the AT Protocol. As I mentioned then, this is very much a learning experiment for me, a way to play with ATProto and lea…

Odoo has this toggle of showing their apps / what apps you can build or replace. They list 40K+ "community apps" And yes, also open source github.com/odoo/odoo With private data, likely good opportunities for atproto, too.
Why atproto has not been explored by game devs? Saves, collectibles and inventories can all be stored on a PDS Imagine carrying on your character from one game to another or between the same series instalments Storing stuff like CS2 skins on atproto should be a no brainer How cool is that?
Playing with the idea of ATProto as a marketplace for compute github.com/publicdomainrelay/compute-con…
Compute Contracts - Blog
john.leaflet.pubJohn
Got a little reverse proxy over ssh auth'd via ATmosphere account going: fedproxy.com
I still think the biggest perk of atproto for everyday devs is not the decentralization, but things like - Handles auth, with good standards to check that auth and build permission layers. - A free public key/value database. - Can build api clients and some of the backend with lexicon schemas
Some thoughts on why ATProto is so exciting from the perspective of what it could unlock software dev wise.
ATProto: Engine of Software 2.0
john.leaflet.pub