







For any #gamedev out there - especially the ones that say Linux is too hard - here's how easy it can be to support Linux, MacOS and Win when you plan ahead: a section of Heat Retreat's Makefile (for #bevy and #rustlang here) To make a release build, I run 1 command and it's done 😎
Feb 6, 2026 at 6:52 PM
Announcing Rust 1.96.1 | Rust Blog
Empowering everyone to build reliable and efficient software.

Seph
The Rust programming language feels like a first generation product. You know what I mean. Like the first iPhone - which was amazing by the way. They made an entire operating system around multitouch. A smart phone with no keyboard. And a working web browser. Within a few months, we…

Open Gaming Collective | The Future of Linux Gaming
A collaborative working group building a unified set of gaming-focused components for the Linux ecosystem. Focused on upstream-first development.

Building Linux kernel on macOS natively
Spirallex/rust-pds
Single-binary AT Protocol PDS in Rust (macOS) + device-portable stelyph-core that runs on-device in iOS. Self-hosted Bluesky federation.
Project Robius
Community for Multi-platform Application Development in Rust - Project Robius

Rust Programming Language
A language empowering everyone to build reliable and efficient software.

Running Tangled.sh locally for development... - Wills thoughts
... without having NixOS running on your machine (kinda)
copyleftdev/zgrok
Self-hosted ngrok alternative in Rust. Development in progress - check out the issues for detailed specs.
Native Development
I’ve been on a long-term quest to find a simple, fast, and user-friendly way to develop native applications for a variety of platforms, and this page holds ...

reinterpretcat/qwen3-rs
An educational Rust project for exporting and running inference on Qwen3 LLM family
Learning Rust
Learning Rust - Rust Programming Language Tutorials for Everyone!
