







Let’s start talking about advertising games to women
This has been a subject that’s been buzzing around in my head for a while. Should we focus on advertising more games specifically to women, in which case, what would this look like and is it …

Identity, Gender, and VRChat (Why is everyone in VR an anime girl?)
Sheryl Sandberg: The AI gender gap is about recognition
New Lean In survey says bosses aren't giving women credit for using AI.

The NOexistenceN of you AND me
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".

Women in AI: Numbers Behind the Gender Gap in Tech
How is AI changing the game for women in 2026? From job shifts and personal life-hacks to the rise of female AI founders, explore the unique impact of women in tech today.

"Imagine being this based": Guy says woman "assaulted" him by breaking his Meta AI glasses on the subway. The internet disagrees
Privacy fans are singing the praises of a woman accused of breaking a man's Meta AI glasses on the New York subway in October.

Role play with large language models
As dialogue agents become increasingly human-like in their performance, we must develop effective ways to describe their behaviour in high-level terms without falling into the trap of anthropomorphism. Here we foreground the concept of role play. Casting dialogue-agent behaviour in terms of role play allows us to draw on familiar folk psychological terms, without ascribing human characteristics to language models that they in fact lack. Two important cases of dialogue-agent behaviour are addressed this way, namely, (apparent) deception and (apparent) self-awareness.

A Rape in Cyberspace - The Village Voice
December 23, 1993 They say he raped them that night. They say he did it with a cunning little doll, fashioned in their image and imbued with the power to make them do whatever he desired. They say that by manipulating the doll he forced them to have sex with him, and with each other, […]
Insights into Sexism: Male Status and Performance Moderates Female-Directed Hostile and Amicable Behaviour
Gender inequality and sexist behaviour is prevalent in almost all workplaces and rampant in online environments. Although there is much research dedicated to understanding sexist behaviour, we have almost no insight into what triggers this behaviour and the individuals that initiate it. Although social constructionist theory argues that sexism is a response towards women entering a male dominated arena, this perspective doesn’t explain why only a subset of males behave in this way. We argue that a clearer understanding of sexist behaviour can be gained through an evolutionary perspective that considers evolved differences in intra-sexual competition. We hypothesised that female-initiated disruption of a male hierarchy incites hostile behaviour from poor performing males who stand to lose the most status. To test this hypothesis, we used an online first-person shooter video game that removes signals of dominance but provides information on gender, individual performance, and skill. We show that lower-skilled players were more hostile towards a female-voiced teammate, especially when performing poorly. In contrast, lower-skilled players behaved submissively towards a male-voiced player in the identical scenario. This difference in gender-directed behaviour became more extreme with poorer focal-player performance. We suggest that low-status males increase female-directed hostility to minimize the loss of status as a consequence of hierarchical reconfiguration resulting from the entrance of a woman into the competitive arena. Higher-skilled players, in contrast, were more positive towards a female relative to a male teammate. As higher-skilled players have less to fear from hierarchical reorganization, we argue that these males behave more positively in an attempt to support and garner a female player’s attention. Our results provide the clearest picture of inter-sexual competition to date, highlighting the importance of considering an evolutionary perspective when exploring the factors that affect male hostility towards women.
Paid Program: Why More Women Are Needed in AI
When the world of AI isn’t inclusive, it creates biases in what the data shows and how it’s used.

AI Is the Future—But Where Are the Women?
Just 12 percent of machine learning researchers are women—a worrying statistic for a field supposedly reshaping society.

The Search For The Apolitical Video Game
Katy t3h PeNgU1N oF d00m | Memepedia Wiki | Fandom
Please delete this page is a fictional internet meme concept originating from surreal wordplay involving the phrase “pigeon sex,” which evolved into a completely abstract, non-literal meme...

The Large Gender Gap in Who Uses AI
A recent study finds that AI usage tilts heavily toward men. Part of the reason: Women worried they might be penalized for using AI.