







This is a very straight forward atproto-business play btw 1. bring (the feature-complete) UnInbox into the atmosphere: put a PDS on it & accept open-social login 2. promptly charge indie teams like mine flat rates (no seats) of $100/yr and up for managed service. Outcompete missiveapp.com/pricing
Erlend Sogge Heggen
Note to @mk.gg and @cloudflare-dev.bsky.social DevRel folks: There’s a feature-complete team-mail client called UnInbox that’s no longer in business, but the dev is trying to bring the (self-)hosting costs close to zero, which is the sort of thing Cloudflare excels at 👀 github.com/un/inbox
Feb 19, 2026 at 5:36 PM

Embracing ATProto, part 1: Setting up a PDS
In this series of posts, I'll explore my journey into setting up my workflows and services for atproto. The first step is setting up my PDS. Let's start with a bit of explanation for all this lingo.

Adversarial ATProto PDS Migration | Blog
An ATProto account lives on a Personal Data Server (PDS), and that service needs to be hosted somewhere by someone. There are a lot of options here, like a Raspberry Pi in your closet, a rented VPS in a datacentre, or a batteries-included service like bsky.social.
Is my ATProto app actually decentralized?
A few days ago I wrote about rolld, the little board game tracker I built on the AT Protocol. As I mentioned then, this is very much a learning experiment for me, a way to play with ATProto and lea…

Feature / Product / Business: A Framework for Sustainable ATProto Projects | ATmosphereConf VODs
The ATProto community built a ton of great features and products over the past year! For our next trick, let's mature them into products and businesses. In this talk, you'll get a practical framework for understanding whether what you're building should be a feature, product, or business, plus concrete funding models at each layer to keep your work going and growing. (More in this thread: https://bsky.app/profile/mosh.bsky.social/post/3mckiat2ne22q)

Building the Future of Games on ATProto | Birbhouse Games
Game platforms hold too much power over developers. We want to change that by decentralizing games with ATProto — devs own their data, players own their progress, and no payment processor can take it away.
I saw requests for a new way to find atproto alternatives, so I made alternativeproto.net - an atproto spin on AlternativeTo. It itself is on atproto, so you can log in and make submissions, votes, and reviews that are stored on your PDS. Give it a try and go easy, it's my first public atproto app.
AlternativeProto - Decentralized Web Catalog
alternativeproto.netImagine all the times you’ve downloaded a one-off app for a conference where you made all valuable connections with colleagues only to never use the app again. We could integrate the conference experience into your professional networks on the Atmosphere. ATproto can make networking so much better.
Ariel M. (she/her)
conferences conferences conferences cc @richferro.com @mariaa.bsky.social we deserve better than 2-star rating conference apps lmao
Hey, I opened a proposal to create a working group for games on atproto! I'm want to make the work that I and others have already done more useful for applications across the ATmosphere. If you're interested in co-chairing, helping out, or just participating, let me know! #atproto #gamedev
[Proposal] WG for Games
discourse.atmosphere.community