







Ah, @xordev.com ported my erosion filter to Shadertoy alternative fragcoord.xyz, where all the parameters can be conveniently tweaked with sliders instead of having to edit code values and recompile.
Xor
Erosion demo based on @runevision.bsky.social's work fragcoord.xyz/s/avexf6ni
Apr 1, 2026 at 4:00 PM
Fast and Gorgeous Erosion Filter
This blog post and the companion video both explain an erosion technique I’ve worked on over the past eight months. The video has lots of e...

Making indie games with Gleam (w/ NNB)
Fluid Frenzy
Add depth to your next project with Fluid Frenzy from Frenzy Byte. Find this & more VFX Shaders on the Unity Asset Store.

GitHub - benpye/alpine-droplet: Alpine Linux image generator for digital ocean
Alpine Linux image generator for digital ocean. Contribute to benpye/alpine-droplet development by creating an account on GitHub.
GitHub - tunjid/heron: A graceful multiplatform bluesky client
A graceful multiplatform bluesky client. Contribute to tunjid/heron development by creating an account on GitHub.
The Best Darn Grid Shader (Yet)
For as long as I’ve been writing shaders, there’s been one specific shader I’ve always tried to write…

Easy ivy & creeper plants with stay tacky glue
DiffsHub, from Pierre
View code changes from any public GitHub diff or patch URL with a super-freaking-fast, beautiful, and virtualized interface.


Procedural Waterfall Generation Tool! Demo & Technical Breakdown
Thireus/GGUF-Tool-Suite
Produce your own Dynamic 3.0 Quants and achieve optimum accuracy & SOTA quantization performance! Input a target size and the toolchain will create a GGUF recipe tuned to your hardware within seconds — flexible model sizing and lowest achievable perplexity/kld for GGUF enthusiasts seeking precise and automated dynamic quant production.
How to do easy hot glue lava effects
Realistic Waterfall with Bell UH1 / Realistischer Wasserfall in scale 1:48