







I don't know that I'd say I have it covered exactly, but I have a general architectural plan. Games are actually going to be a really hard place to test this work, but I'm gonna do it anyway. 😅 #atproto
Alex McRoberts
Stand down everyone. @trezy.codes has it covered (as usual) (complimentary) bsky.app/profile/trezy.codes/post/3msb…
Aug 4, 2026 at 8:13 PM
Building games that can be understood at a glance
Building games that can be understood at a glance - Zach Gage, GDC 2018
Building games that can be understood at a glance
Building games that can be understood at a glance - Zach Gage, GDC 2018
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[Proposal] WG for Games
TLDR: I’m proposing a working group to take ownership of the work I and others have been doing to support games on atproto. There have been lots of efforts to support games on atproto already. @rpg.actor is building an ecosystem where data can be shared across games @byjp.me created a mod for Slay the Spire II that puts your runs on protocol @orta.io added Atmospheric login to @puzzmo.com games and stores some data on protocol @lemmaeof.gay is building rhythm game score tracking on Tsuganite ...

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[1/6] I've been working on my #atproto #caribbeansky project riddims.app and wanted share a little! one of the things i wanted to do with riddims is help with planning carnival. one of these features is **fete plans**.
Hey, I opened a proposal to create a working group for games on atproto! I'm want to make the work that I and others have already done more useful for applications across the ATmosphere. If you're interested in co-chairing, helping out, or just participating, let me know! #atproto #gamedev
[Proposal] WG for Games
discourse.atmosphere.community