







I keep designing physical parts for our robots. Motor mounts, sensor brackets, wheel hubs. Every time, the workflow is the same: open a GUI CAD program, click a
One year of Rust | Rust Blog
Empowering everyone to build reliable and efficient software.

crates.io: Rust Package Registry
crates.io: Rust Package Registry
crates.io: Rust Package Registry
iced - A cross-platform GUI library for Rust
A cross-platform GUI library for Rust focused on simplicity and type-safety.
cardea-mcp/RustCoder
Enable AI agents to create and execute their own tools in Rust autonomously. Available as web API and MCP services
Manifold Tool - D&D 5e (2024)
This tool takes the form of a wrench, a screwdriver, or another basic tool. As a Magic action, you can touch the item and transform it into a type of Artisan’s Tools of your choice. Whatever form the tool takes, you have proficiency with it when you use it.
Improving My Hardware Workflow With CI and Nix
One thing you might notice if you read my blog is that I do a lot of hardware projects. Generally, these include a board, some software, and possibly some extraneous components (like CAD design, such as a case). Software tooling is quite mature, but I find that hardware had traditionally lagged quite a bit behind. For a while, I just lived with this, but over the last few months I've put in a bunch of effort to improve my workflow.

Announcing Rust 1.96.1 | Rust Blog
Empowering everyone to build reliable and efficient software.

Announcing Rust 1.12.1 | Rust Blog
Empowering everyone to build reliable and efficient software.

Building personal tools by programming
