








(Re)defining Blender — Blender Developers Blog
It's a recurring event for a lively project like Blender that the UI, usability, design, focus or other important principles pop up as topics for discussion.

No Maintenance Intended
The linking project’s code is provided as-is, and is not actively maintained.
Nibble Stew: The Nine Phases of an Open Source Project Maintainer
There is more to running an open source project than writing code. In fact most of all work has to do with something else. This places addit...
Ditching GitHub
This is going to be some sort of a public service announcement, withside notes. This has been brewing for a long, long time (years), it’sjust that I never se...


CodePen 2.0
Noting perhaps my largest personal career accomplishment, which is launching CodePen 2.0. Far more work, believe it or not, than the entire creation of the original CodePen. This isn’t the pl…
A whole new GitHub Universe: announcing new tools, forums, and features
Today I welcomed more than 1,500 people to our second annual Universe conference in San Francisco, an event designed to celebrate the people building the future of software. It’s an…

ed3dai/ed3d-plugins
Ed's repo of Claude Code plugins, centered around a research-plan-implement workflow. Only a tiny bit cursed. If you're lucky.
Red Squares — the GitHub outage graph
A satirical contribution graph: red squares track GitHub.com platform outages instead of green squares tracking commits.
I opened up the repo if you want to peek under the covers. Nothing earth shattering going on here. I will say that Claude made this an afternoon project instead of a week long project. github.com/jbeda/joe-dev-blog
GitHub - jbeda/joe-dev-blog: joe.dev personal blog — Hugo + Cloudflare Pages
github.comStill trying to figure out how to talk about our Patchwork project: it's a local-first malleable software system that builds on our past work. It's shadertoy and a markdown editor but it's also a minecraft clone and an ohmjs programming language workbench. It's also none of those things, or more?
big milestone at the day job where we open sourced Resident, our low-level core tech aimed at hardware device developers: code sandboxes for microcontrollers idea is that end users can infinitely reprogram the products in their home info + GitHub over here... news.inanimate.tech/p/lab-notes-drum-loops-protot…