







A code demo by Devon Govett created on CodePen
Background Coding Agents: Context Engineering (Honk, Part 2) | Spotify Engineering
This is part 2 in our series about Spotify's journey with background coding agents (internal codename: “Honk”) and the future of large-scale software maintenance. See also , , and .

Background Coding Agents: Predictable Results Through Strong Feedback Loops (Part 3) | Spotify Engineering
This is part 3 in our series about Spotify's journey with background coding agents and the future of large-scale software maintenance. See also and .

Introducing WEBCAT: Web-based Code Assurance and Transparency
In this post, we introduce Web-based Code Assurance and Transparency, a project that supports verifiable in-browser code for single-page browser applications. Along with this post, we are publishing the WEBCAT project repository; follow-up posts will provide more detailed information.

Atmospheric Automated Development
Marking a piece of feedback 'planned' kicks off an autonomous coding agent that implements it and opens a draft PR. Built with userinput.app, airglow, and GitHub Actions, without touching the app.
On Rendering Diffs
A technical deep dive into how we built the @pierre/diffs package and CodeView component for zero-blanking diff rendering at any scale.


Code of Practice on Transparency of AI-generated Content
This code of practice supports compliance with the AI Act transparency obligations related to marking and labelling of AI-generated content.
Helping Students Understand the Code’s Behavior and Purpose by Leveraging Concreteness Fading and Comics
As part of the Digital Library's transition to Open Access, new features for researchers are available in the Premium Edition. Click here to learn more.

Open Source Barcode Generator
Zint is a free and open-source barcode generator for desktop, command line and developer workflows, supporting many linear, stacked, postal and matrix barcode formats.

contextual animation stuff in Sleight of Hand – joe wintergreen internet zone
I’ve been working for the last week or two on a system to streamline contextual or scripted animation stuff in Sleight of Hand, a stealth game with a lot of systemic interaction aspirations. I built an interest source system a while back for coordinated investigations and dynamic behaviours, and while some of those interactions have been doing cool stuff on the animation side (a guy might rip open a wardrobe you’re hiding in, for example), it has tended to involve a lot of more-or-less-boilerplate Blueprint every time; it’s not been as easy as it should be to drop in what Half-Life called a “scripted sequence”. This fortnight’s work has improved this a great deal, and I’ll tell you for why, and perhaps you will benefit from doing something like this yourself.

Zain Shah (@zan2434)
Imagine every pixel on your screen, streamed live directly from a model. No HTML, no layout engine, no code. Just exactly what you want to see. @eddiejiao_obj, @drewocarr and I built a prototype to see how this could actually work, and set out to make it real. We're calling it Flipbook. (1/5)
Vibe coding in prod | Code w/ Claude
Fun CSS demo I built today: automatically compute a partially transparent white or black color that meets a target WCAG contrast ratio against an arbitrary background color. No JavaScript needed. 😃 codepen.io/editor/devongovett/pen/01a01b…
A self-styling `style` element - makes itself visible & styles itself to look like code printed on an alternating line background with lateral perforations (real transparency allows to see through holes to the backdrop) codepen.io/thebabydino/pen/wBBLJrz?edito… If you're looking for original code boxes...🐱 #CSS