







Various aspects of excitement in sport are identified, and one aspect is defined and studied in detail. This aspect is the excitement that can be attributed to ...
Measuring Psychobiosocial States in Sport: Initial Validation of a Trait Measure
We examined the item characteristics, the factor structure, and the concurrent validity of a trait measure of psychobiosocial states. In Study 1, Italian athletes (N = 342, 228 men, 114 women, Mage = 23.93, SD = 6.64) rated the intensity, the frequency, and the perceived impact dimensions of a psychobiosocial states scale, trait version (PBS-ST), which is composed of 20 items (10 functional and 10 dysfunctional) referring to how they usually felt before an important competition. In Study 2, the scale was cross validated in an independent sample (N = 251, 181 men, 70 women, Mage = 24.35, SD = 7.25). The concurrent validity of the PBS-ST scale scores were also examined in comparison with two sport-specific emotion-related measures and a general measure of affect. Exploratory structural equation modeling and confirmatory factor analysis of the data of Study 1 showed that a 2-factor, 15-item solution of the PBS-ST scale (8 functional items and 7 dysfunctional items) reached satisfactory fit indices for the three dimensions (i.e., intensity, frequency, and perceived impact). Results of Study 2 provided evidence of substantial measurement and structural invariance of all dimensions across samples. The low association of the PBS-ST scale with other measures suggests that the scale taps unique constructs. Findings of the two studies offer initial validity evidence for a sport-specific tool to measure psychobiosocial states.
(PDF) An Ecological Dynamics Perspective on Flow in Sport
PDF | This thesis utilises an ecological dynamics perspective to investigate the concept of flow experiences in the domain of sport. The study of flow... | Find, read and cite all the research you need on ResearchGate

Achieving playfulness in strategy game design
On a recent podcast episode, Brett “BrickroadDX” Lowey and I discussed the property of “playfulness” in strategy game design, and a lot of conversation over on my stream and…

Introducing DAVIES: A framework for Identifying Talent Across the Globe — American Soccer Analysis
In the world of sports, the search for an all-encompassing player evaluation metric is never-ending. Baseball was the first to develop its metric with Wins Above Replacement. Basketball followed suit with Player Efficiency Rating, and Hockey WAR has come into the fold within the past year. The US So

Ce n’est pas le manque de motivation qui éloigne les femmes du sport, mais le sentiment d’insécurité - Elle
Pour de nombreuses femmes, la sécurité fait désormais partie intégrante de la routine sportive. Une nouvelle étude britannique révèle l’ampleur du phénomène.

Guide to Incrementals/Appeal to Players | The Paper Pilot
The Paper Pilot's digital garden of thoughts on philosophy, politics, and sociology
Play is doing its work even if we’re not keeping score | Aeon Essays
We are most human when we play freely, imaginatively, pointlessly. Gamification risks atrophying that most precious capacity

The lost joy of monoculture
Part of the fun of the World Cup is it felt like everyone was watching.

Top Performers Have a Superpower: Happiness
Employee well-being and happiness are surprisingly powerful predictors of performance.

Logarithmic Scales of Pleasure and Pain
Rating, ranking, and comparing peak experiences suggest the existence of long tails for bliss and suffering.

Expert consensus on skill acquisition in sport: A Delphi study
Skill acquisition is a rapidly evolving field in sport, but its definitions, roles and professional practices remain inconsistently articulated. Despite growing recognition of its importance, there...

Starting Point
You compete with others, on an unfair playing field. Are you aware of this? Are you good at games? Starting equally Starting unequally Advantages in Games Life is Competitive Seeing Life as a Game What to keep in mind When to use this View Your Starting Point Starting equally You...

ATmosphere Games - (definitions for eligibility and interop)
As the number of games using rpg.actor increased, we realized a need for something that could declare what records a game requires, and how they could be verified. We wanted to build an Experiences Portal that could showcase games using the .sprite or .stats lexicons, and make clear how other games required or used the interoperable records from different games and projects. For example, how Clun’s Cannon uses the Jet Pack item from protoimsg.app, or how chaos.soccer verifies the Clown Shoes ...

