







I recently had a desire to convert text to 3D meshes that I could render and manipulate as part of my Geotoy project and Geoscript language. I did some research into tools and libraries that could solve different pieces of this, and I put together a pipeline that implements the whole thing - yielding nice, 2-manifold 3D meshes with arbitrary fonts, text styles, and more.
glyphcss — turn 3D models into ASCII art (browser, React/Vue & terminal)
Render 3D models (OBJ, glTF, GLB, STL, .vox) as ASCII art — in the browser, in React or Vue, or straight in your terminal. A three.js-style API with no WebGL and no canvas: just text in a single <pre>.

Unreal Engine Plugins That I Reckon Are Good
Mesh Tool by Nate Mary is a general modeling tool and the best way to do level design in the editor, though UE5’s CubeGrid tool is really good too (but has fewer functions than this). You can use both together, both just output meshes. I asked Nate to add Hotspot Texturing like Source 2 has, and the madman did it. The pictures above are all of MeshTool stuff, all of it whipped up real quick.

LangExtract
A Python library for extracting structured information from unstructured text using LLMs with precise source grounding and interactive visualization.
Creating fonts from SVGs – with automation! 🤖 · Leif Gehrmann
Lately I needed the ability to create a font from an existing set of SVG files that I created in Sketch. I’m not a professional font creator, but I’ve figured out an automated workflow works that works best for me.

Meet Datatype, my new font that turns text into charts. Available on Google Fonts and of course in Workspace. Simple syntax like {b:10,25,7,95} turns into sparklines, pie charts, and bar charts that look great in your docs, slides, and sheets. https://t.co/0cgEkOcFfM https://t.co/wViF3fPtMr
Meet Datatype, my new font that turns text into charts. Available on Google Fonts and of course in Workspace.Simple syntax like {b:10,25,7,95} turns into sparklines, pie charts, and bar charts that look great in your docs, slides, and sheets.https://t.co/0cgEkOcFfM pic.twitter.com/wViF3fPtMr— Frank Tisellano (@franktisellano) March 12, 2026

Wiretext — Unicode Wireframe Design Tool
A spatial design tool where everything renders as Unicode box-drawing characters. Share as text.
Three.js From Zero — Creative Web 3D for Artists · MasterAllArts
Learn Three.js as part of the MasterAllArts creative 3D roadmap: turn drawings, models, shaders, and portfolio ideas into interactive Web 3D scenes. Free articles with live demos.

Flow vs TypeScript
A framework for easily creating beautiful presentations using HTML
Gallery | PolyCSS
Explore PolyCSS-rendered OBJ, glTF, GLB, VOX, textured, animated, and generated mesh examples in the DOM.

alan-turing-institute/ReadabiliPy
A simple HTML content extractor in Python. Can be run as a wrapper for Mozilla's Readability.js package or in pure-python mode.
Home - Bforartists
All in one, Free and Open Source 3D creation Get Bforartists now What is Bforartists? You can join our Discord server here: discord.com/invite/yKuR77v Bforartists is a complete, free and opensource 3D suite to create CG content. It offers you the full 3D art pipeline to create game graphics, pre-rendered movies and stills. From modeling, sculpting, […]

flo-bit/stylized-dioramas
Six interactive Three.js dioramas — one collection of small worlds
WorldClaw: Agentic 3D Open-World Generation at Scale
From one open-ended prompt to an explicit, explorable, and editable 3D world.

Really cool idea 🤯 - Install this web font - Just add plain text to the DOM - It renders a chart using font ligatures No JS, no hydration FOUC franktisellano.github.io/datatype/