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Creative Computing Group by @tgoerke.bsky.social — Grain
Let's start a group at CODIP to explore creative computing. Let's not start by defining creativity nor computing. It would be a trap. Let's collect artifacts instead. Images, text, thoughts,...
Beyond the Artifact: Power as a Lens for Creativity Support Tools
What Makes Us Smart?
Human creativity does not solely rely on our individual cognitive abilities, but instead emerges from the recombination of ideas, practices, and approaches that result from social interactions and id...

Creative Computing Institute
Working at the intersection of creativity and computational technologies.

Adrian Z. · Human Interface Designer
Designer working at the intersection of art, design, and AI.

Creative Technologists are moving from the margins to the center
Once an obscure job title, creative technology is becoming a new way of working, and a core capability inside modern product teams. Soon…

The Myth of the Instant Cake Mix
How to think about creative tooling in the new world of generative AI

Permacomputing Aesthetics: Potential and Limits of Constraints in Computational Art, Design and Culture · Ninth Computing within Limits 2023
Permacomputing is a nascent concept and a community of practice centred around design principles that embrace limits and constraints as a positive thing in computational culture, and on creativity with scarce computational resources. As a result, permacomputing aims to provide a countervoice to digital practices that promote maximisation, hyper-consumption and waste. It seeks to encourage practices as an applied critique of contemporary computer technology that privileges maximalist aesthetics where more pixels, more frame rate, more computation and more power equals more potential at any cost and without any consequences. We believe that such a critical practice can be relevant to artists, designers and cultural practitioners working with computer and network technology who are interested in engaging with environmental issues. This is particularly relevant given the tendency in art, design and cultural production to rely on tools and techniques designed to maximise productivity and mass consumption. In this paper, we argue for the potential of permacomputing as a rich framework for exploring creative design constraints building on a long history of applying constraints in art, design and cultural practices. Because of the need to reconfigure the modes of production and organisation within computational practices, this calls for a different understanding of aesthetics, one that goes beyond the formal evaluation of how things look, but addresses how aesthetics can also be systems of relations, sensing and making sense that are already present in the process of making. We will also discuss the challenges faced by permacomputing practitioners, such as the complicated link with retro-computing, post-digital culture and nostalgia, as well as the problem of constraints in relation to the aesthetisation of poverty, and more generally what it means to work with self-imposed limits in a more privileged socioeconomic context.

Combinatorial Creativity
Combinatorial creativity recombines existing ideas to spark novel, valuable innovations in cognition, AI, and design.

Find an Artist Who Doesn't Use Generative AI | Hire Human Artists
Looking for an artist for your next project? Our human artist directory is full of over 400 artists who have pledged not to use gen AI.

The Evolution of Creativity
Writing about the big beautiful mess that is making things for the world wide web.
Creative Code Denver | Meetup
This group is for people interested in exploring code as a creative medium. It's also for helping people find creative collaborators. (AI stuff is off-topic)**"Who should join?"*** Anyone, at any skill level, who's interested in programming in the context of the arts—whether visual, or sonic, or tac

We Need To Stop Calling Entertainers ‘Artists’
Expert in building reliable digital platforms and leading high-impact technical teams. 20+ years experience at the intersection of technology, teams, and learning.
Substrates conference series - Substrates 2026
An increasing number of researchers see their work as interactive authoring tools or software substrates for interactive computational media. By talking about “authoring tools”, we remove the divide between programmers and users; “software substrates” let us look beyond conventional programming languages and systems; and “interactive computational media” promises a more malleable and adaptable notion of tools for thought we are striving for. This workshop aims to bring together a wide range of perspectives on these matters.
Co-creating with emergent processes ✦ Hijinx World
Existential musings over algorithmic design with creative programming legend Dan Tapper.

Design Engineering with Maggie Appleton