







Discover how it can change the way you work with GPU rendering and computing.
software-mansion/TypeGPU
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
Iwo Plaza – Your GPU is a JavaScript runtime* (TypeGPU deep-dive)
WebGPU is now supported in major browsers | Blog | web.dev
Read about the biggest web graphics launch since WebGL. WebGPU is supported across major browsers, bringing unparalleled performance to the web.

Thousands of Styled Rectangles in 120FPS on GPU
Secrets of rendering extremely fast UIs in WebGPU by minimizing overhead on the GPU.

HipScript: Run HIP and CUDA code with WebGPU
Online compiler for HIP and NVIDIA® CUDA® code to WebGPU

Shipping WebGPU on Windows in Firefox 141
After years in development, we will be releasing WebGPU on Windows in Firefox 141! WebGPU gives web content a modern interface to the user’s graphics processor, enabling high-performance comp…

kainino0x/webgpu-cross-platform-demo
Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.
RightNow AI - YC-Backed GPU Research Lab
YC-backed GPU research lab building the RightNow CUDA editor, RunInfra inference infra, Forge kernels, and publishing AutoMegaKernel and related papers on arXiv.

Brandon on Twitter / X
I think we might need a new TensorFlow.js for the modern WebGPU era. The best starting point for this library is, ironically, TensorFlow.js with WebGPU backend. But, like three.js, there are indications that not designing them from the ground up around WebGPU can lead to…— Brandon (@brandon_xyzw) December 6, 2025
Shaders
Component library for creative WebGPU effects in modern frontend frameworks. Compose interactive visuals for Vue, React, Svelte and Solid.

LFM2 WebGPU – In-browser tool calling - a Hugging Face Space by LiquidAI
In-browser tool calling, powered by Transformers.js
Electrobun + WGPU - Blackboard Blog
Electrobun now ships first-class WGPU, so you can render straight to GPU or use our Three.js/Babylon adapters in Bun without touching a webview.
GitHub - playcanvas/engine: Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF - playcanvas/engine

GPU Support [Open Beta] - Polars user guide
Polars provides an in-memory, GPU-accelerated execution engine for Python users of the Lazy API on NVIDIA GPUs using RAPIDS cuDF. This functionality is available in Open Beta and is undergoing rapid development.