







People ask questions in order to efficiently learn about the world. But do people ask good questions? In this work, we designed an intuitive, game-based task that allowed people to ask natural language questions to resolve their uncertainty. Question quality was measured through Bayesian ideal observer models that considered large spaces of possible game states. During free-form question generation, participants asked a creative variety of useful and goal-directed questions, yet they rarely asked the best questions as identified by the Bayesian ideal observers (Experiment 1). In subsequent experiments, participants strongly preferred the best questions when evaluating questions that they did not generate themselves (Experiments 2 and 3). On one hand, our results show that people can accurately evaluate question quality, even when the set of questions is diverse and an ideal observer analysis has large computational requirements. On the other hand, people have a limited ability to synthesize maximally informative questions from scratch, suggesting a bottleneck in the question asking process.
Relevant answers to polar questions
People often provide answers that go beyond what a question literally asks, but it has been difficult to pin down what makes some answers more relevant than others. Here, we introduce Pragmatic Reasoning In Overinformative Responses to Polar Questions (PRIOR-PQ), a probabilistic cognitive model formalizing how people use theory of mind (ToM) to produce and interpret relevantly overinformative answers to yes–no questions. Specifically, PRIOR-PQ grounds the pragmatics of question answering in inferences about the underlying goal that motivated the questioner to ask the given question as opposed to a different question. We evaluate our probabilistic model against human answering behaviour elicited in three case studies of increasing complexity, demonstrating its ability to predict nuanced patterns of relevance better than existing models, including state-of-the-art large language models. We also show how the goal-sensitive reasoning instantiated in our probabilistic model motivates a novel chain-of-thought prompting method allowing language models to approach more human-like performance. This work illuminates the mechanistic role of ToM in the pragmatics of question–answer exchanges, bridging formal semantics, cognitive science and artificial intelligence. Our findings have implications for developing more socially grounded dialogue systems and highlight the importance of integrating explanatory cognitive models with machine learning approaches. This article is part of the theme issue ‘At the heart of human communication: new views on the complex relationship between pragmatics and Theory of Mind’.

Act or Clarify? Modeling Sensitivity to Uncertainty and Cost in Communication
When deciding how to act under uncertainty, agents may choose to act to reduce uncertainty or they may act despite that uncertainty. In communicative settings, an important way of reducing uncertainty is by asking clarification questions (CQs). We predict that the decision to ask a CQ depends on both contextual uncertainty and the cost of alternative actions, and that these factors interact: uncertainty should matter most when acting incorrectly is costly. We formalize this interaction in a computational model based on expected regret: how much an agent stands to lose by acting now rather than with full information. We test these predictions in two experiments, one examining purely linguistic responses to questions and another extending to choices between clarification and non-linguistic action. Taken together, our results suggest a rational tradeoff: humans tend to seek clarification proportional to the risk of substantial loss when acting under uncertainty.

Discovering and transmitting abstract knowledge over generations
The complexity of human culture depends on people's ability to discover and transmit abstract knowledge. Studying this ability is crucial to understanding humans' distinctive place among species, but current experimental paradigms focus on the cultural transmission of specific, concrete facts rather than generalizable abstract knowledge. In this paper, we develop a crafting game paradigm to study how people discover abstract knowledge and transmit it via language. We compared individuals playing this game for 40 rounds to chains of four participants playing for 10 rounds each and passing messages to each other sequentially. The individuals performed significantly better over rounds, but the chains did not. Through simulations with language model agents and a follow-up experiment, we find substantial variation in the helpfulness of participants' messages, which may explain the lack of consistent improvement in chains. The ability to learn selectively from the good messages may be essential for improvement over generations.
Reasoning Under Uncertainty: Exploring Probabilistic Reasoning Capabilities of LLMs
Despite widespread success in language understanding and generation, large language models (LLMs) exhibit unclear and often inconsistent behavior when faced with tasks that require probabilistic reasoning. In this work, we present the first comprehensive study of the reasoning capabilities of LLMs over explicit discrete probability distributions. Given observations from a probability distribution, we evaluate models on three carefully designed tasks, mode identification, maximum likelihood estimation, and sample generation, by prompting them to provide responses to queries about either the joint distribution or its conditionals. These tasks thus probe a range of probabilistic skills, including frequency analysis, marginalization, and generative behavior. Through comprehensive empirical evaluations, we demonstrate that there exists a clear performance gap between smaller and larger models, with the latter demonstrating stronger inference and surprising capabilities in sample generation. Furthermore, our investigations reveal notable limitations, including sensitivity to variations in the notation utilized to represent probabilistic outcomes and performance degradation of over 60% as context length increases. Together, our results provide a detailed understanding of the probabilistic reasoning abilities of LLMs and identify key directions for future improvement.

Reasoning Under Uncertainty: Exploring Probabilistic Reasoning Capabilities of LLMs
Despite widespread success in language understanding and generation, large language models (LLMs) exhibit unclear and often inconsistent behavior when faced with tasks that require probabilistic reasoning. In this work, we present the first comprehensive study of the reasoning capabilities of LLMs over explicit discrete probability distributions. Given observations from a probability distribution, we evaluate models on three carefully designed tasks, mode identification, maximum likelihood estimation, and sample generation, by prompting them to provide responses to queries about either the joint distribution or its conditionals. These tasks thus probe a range of probabilistic skills, including frequency analysis, marginalization, and generative behavior. Through comprehensive empirical evaluations, we demonstrate that there exists a clear performance gap between smaller and larger models, with the latter demonstrating stronger inference and surprising capabilities in sample generation. Furthermore, our investigations reveal notable limitations, including sensitivity to variations in the notation utilized to represent probabilistic outcomes and performance degradation of over 60% as context length increases. Together, our results provide a detailed understanding of the probabilistic reasoning abilities of LLMs and identify key directions for future improvement.

Language and Experience: A Computational Model of Social Learning in Complex Tasks
The ability to combine linguistic guidance from others with direct experience is central to human development, enabling safe and rapid learning in new environments. How do people integrate these two sources of knowledge, and how might AI systems? We present a computational framework that models social learning as joint probabilistic inference over structured, executable world models given sensorimotor and linguistic data. We make this possible by turning a pretrained language model into a probabilistic model of how humans share advice conditioned on their beliefs, allowing our agents both to generate advice for others and to interpret linguistic input as evidence during Bayesian inference. Using behavioral experiments and simulations across 10 video games, we show how linguistic guidance can shape exploration and accelerate learning by reducing risky interactions and speeding up key discoveries in both humans and models. We further explore how knowledge can accumulate across generations through iterated learning experiments and demonstrate successful knowledge transfer between humans and models -- revealing how structured, language-compatible representations might enable human-machine collaborative learning.

Eliciting Beliefs with Random Generation Tasks
Elicitation methods, such as asking people to produce the deciles of a distribution, are standard practices in policy or applied statistics. Similarly, much of cognitive science and psychology focuses on determining people's people's beliefs or latent traits through questionnaires or judgment tasks. However, these approaches often only capture a rough outline of what people know and are usually limited to point estimates of people's beliefs. Here, we present a novel experimental paradigm that allows us to access people's beliefs and how variable these beliefs are. Our task is based on an established random generation paradigm in which participants produce quantities from a particular domain as randomly as possible. We hypothesize that due to the minds' general-purpose mechanisms for probabilistic inferences, these random sequences represent the participants' underlying prior beliefs. We show that our method can infer participants' beliefs for a wide range of numeric quantities at comparable accuracy as an established elicitation method. Moreover, these inferred beliefs are consistent with individual participants' generalization and inference patterns in a subsequent conditional prediction task. We then extend our approach to non-numeric belief elicitation, highlighting how our method can go beyond numeric elicitation and provide insight into complex beliefs that are challenging to assess experimentally. Empirically, our results highlight that people know the rough shapes of environmental distributions, and these beliefs guide inference and generalization. Moreover, using our novel approach, we also show that people know the fine details of environmental distributions. Finally, our experimental results show that random generation paradigms can be a useful tool for cognitive scientists, psychologists, and applied statisticians.
Greedy or not, here I come: Language production under vocabulary constraints in humans and resource-rational models
Communicating using only a limited vocabulary is a common but challenging cognitive phenomenon, requiring an ideal communicator to plan carefully to optimize for intelligibility while circumventing a constrained lexicon. In this work, we investigate how humans respond to a broad array of questions under variable vocabulary limitations, consisting of only 250 highly frequent words at the most restrictive. We provide theoretically motivated comparisons to greedy and globally optimal sampling algorithms using Sequential Monte Carlo inference with large language models. Humans generally resemble greedy sampling more than globally optimal sampling, though more skilled humans are more likely to backtrack and revise -- a non-greedy behavior. An observed human pattern of leaning on semantically light words in high-constraint settings falls out of both greedy and globally optimal sampling. We discuss the results and their broader implications for resource-rational cognition, psycholinguistics, L2 communication, and language impairments.

Benchmarking World-Model Learning with Environment-Level Queries
World models are central to building AI agents capable of flexible reasoning and planning. Yet current evaluations (i) test only properties measurable from observed interactions, such as next-frame prediction or task return, and (ii) do not test whether a learned model supports diverse queries about the environment. In contrast, humans build $\textit{general-purpose}$ models that can answer many different questions about an environment$\unicode{x2014}$including questions that require understanding global structure and counterfactual consequences. We propose $\textit{WorldTest}$: a protocol for evaluating whether agents learn models that support multiple $\textit{environment-level queries}\unicode{x2014}$questions whose answers depend on properties of the full environment, not just observed trajectories. Individually, these queries can target properties (e.g., reachability or the effects of interventions) that no single rollout distribution determines. Collectively, they assess model generality across query types. We instantiate WorldTest as $\textit{AutumnBench}$, a benchmark of 43 interactive grid-world environments and 129 tasks across three query families for both humans and learning agents. Experiments with 517 human participants and five frontier models show that humans substantially outperform these models, a gap we attribute to differences in exploration and belief updating. AutumnBench provides a framework for evaluating world-model learning in grid-world environments with environment-level queries, and WorldTest provides a template for extending such evaluations to richer domains.

Measuring short-form factuality in large language models
We present SimpleQA, a benchmark that evaluates the ability of language models to answer short, fact-seeking questions. We prioritized two properties in designing this eval. First, SimpleQA is challenging, as it is adversarially collected against GPT-4 responses. Second, responses are easy to grade, because questions are created such that there exists only a single, indisputable answer. Each answer in SimpleQA is graded as either correct, incorrect, or not attempted. A model with ideal behavior would get as many questions correct as possible while not attempting the questions for which it is not confident it knows the correct answer. SimpleQA is a simple, targeted evaluation for whether models "know what they know," and our hope is that this benchmark will remain relevant for the next few generations of frontier models. SimpleQA can be found at https://github.com/openai/simple-evals.

Measuring short-form factuality in large language models
We present SimpleQA, a benchmark that evaluates the ability of language models to answer short, fact-seeking questions. We prioritized two properties in designing this eval. First, SimpleQA is challenging, as it is adversarially collected against GPT-4 responses. Second, responses are easy to grade, because questions are created such that there exists only a single, indisputable answer. Each answer in SimpleQA is graded as either correct, incorrect, or not attempted. A model with ideal behavior would get as many questions correct as possible while not attempting the questions for which it is not confident it knows the correct answer. SimpleQA is a simple, targeted evaluation for whether models "know what they know," and our hope is that this benchmark will remain relevant for the next few generations of frontier models. SimpleQA can be found at https://github.com/openai/simple-evals.

Active Inference as Context Acquisition for AI Agents
Interactive AI agents must acquire the right context as efficiently as possible. When a user omits a constraint, preference, file, or task variable, an agent can proceed with a default assumption or spend tokens on a clarifying question, retrieval call, tool call, or prompt trial. We formulate this tradeoff as active inference for context acquisition. An inner inference step updates beliefs over a latent task state, and an outer decision selects the next context action, task action, or stop action to minimize expected free energy under cost. In deterministic settings, the epistemic term reduces to expected information gain, optionally normalized by token cost. We instantiate the framework in Optimal Question Asking (OQA), with exact posteriors and a dynamic programming oracle, and benchmark frontier language models on binary and multiway categorical tasks from 25 to 300 candidates. We also study clarification before generation and automated prompt optimization under token budgets. The formulation is model-agnostic and views active inference as a design principle for the context-acquisition layer of AI agents.

Generative AI Meets Open-Ended Survey Responses: Research Participant Use of AI and Homogenization
The growing popularity of generative artificial intelligence (AI) tools presents new challenges for data quality in online surveys and experiments. This study examines participants’ use of large language models to answer open-ended survey questions and describes empirical tendencies in human versus large language model (LLM)-generated text responses. In an original survey of research participants recruited from a popular online platform for sourcing social science research subjects, 34 percent reported using LLMs to help them answer open-ended survey questions. Simulations comparing human-written responses from three pre-ChatGPT studies with LLM-generated text reveal that LLM responses are more homogeneous and positive, particularly when they describe social groups in sensitive questions. These homogenization patterns may mask important underlying social variation in attitudes and beliefs among human subjects, raising concerns about data validity. Our findings shed light on the scope and potential consequences of participants’ LLM use in online research.

Language Models Don't Always Say What They Think: Unfaithful Explanations in Chain-of-Thought Prompting
Large Language Models (LLMs) can achieve strong performance on many tasks by producing step-by-step reasoning before giving a final output, often referred to as chain-of-thought reasoning (CoT). It is tempting to interpret these CoT explanations as the LLM's process for solving a task. This level of transparency into LLMs' predictions would yield significant safety benefits. However, we find that CoT explanations can systematically misrepresent the true reason for a model's prediction. We demonstrate that CoT explanations can be heavily influenced by adding biasing features to model inputs--e.g., by reordering the multiple-choice options in a few-shot prompt to make the answer always "(A)"--which models systematically fail to mention in their explanations. When we bias models toward incorrect answers, they frequently generate CoT explanations rationalizing those answers. This causes accuracy to drop by as much as 36% on a suite of 13 tasks from BIG-Bench Hard, when testing with GPT-3.5 from OpenAI and Claude 1.0 from Anthropic. On a social-bias task, model explanations justify giving answers in line with stereotypes without mentioning the influence of these social biases. Our findings indicate that CoT explanations can be plausible yet misleading, which risks increasing our trust in LLMs without guaranteeing their safety. Building more transparent and explainable systems will require either improving CoT faithfulness through targeted efforts or abandoning CoT in favor of alternative methods.

Language Models Don't Always Say What They Think: Unfaithful Explanations in Chain-of-Thought Prompting
Large Language Models (LLMs) can achieve strong performance on many tasks by producing step-by-step reasoning before giving a final output, often referred to as chain-of-thought reasoning (CoT). It is tempting to interpret these CoT explanations as the LLM's process for solving a task. This level of transparency into LLMs' predictions would yield significant safety benefits. However, we find that CoT explanations can systematically misrepresent the true reason for a model's prediction. We demonstrate that CoT explanations can be heavily influenced by adding biasing features to model inputs--e.g., by reordering the multiple-choice options in a few-shot prompt to make the answer always "(A)"--which models systematically fail to mention in their explanations. When we bias models toward incorrect answers, they frequently generate CoT explanations rationalizing those answers. This causes accuracy to drop by as much as 36% on a suite of 13 tasks from BIG-Bench Hard, when testing with GPT-3.5 from OpenAI and Claude 1.0 from Anthropic. On a social-bias task, model explanations justify giving answers in line with stereotypes without mentioning the influence of these social biases. Our findings indicate that CoT explanations can be plausible yet misleading, which risks increasing our trust in LLMs without guaranteeing their safety. Building more transparent and explainable systems will require either improving CoT faithfulness through targeted efforts or abandoning CoT in favor of alternative methods.

The Wisdom of Individuals: Exploring People's Knowledge About Everyday Events Using Iterated Learning
Abstract Determining the knowledge that guides human judgments is fundamental to understanding how people reason, make decisions, and form predictions. We use an experimental procedure called ‘‘iterated learning,’’ in which the responses that people give on one trial are used to generate the data they see on the next, to pinpoint the knowledge that informs people's predictions about everyday events (e.g., predicting the total box office gross of a movie from its current take). In particular, we use this method to discriminate between two models of human judgments: a simple Bayesian model ( Griffiths & Tenenbaum, 2006 ) and a recently proposed alternative model that assumes people store only a few instances of each type of event in memory (Min K ; Mozer, Pashler, & Homaei, 2008 ). Although testing these models using standard experimental procedures is difficult due to differences in the number of free parameters and the need to make assumptions about the knowledge of individual learners, we show that the two models make very different predictions about the outcome of iterated learning. The results of an experiment using this methodology provide a rich picture of how much people know about the distributions of everyday quantities, and they are inconsistent with the predictions of the Min K model. The results suggest that accurate predictions about everyday events reflect relatively sophisticated knowledge on the part of individuals.
