







Art & Spirit. Creating With the Ancestors.
What Art Does: An Unfinished Theory
Why do we need art? What Art Does is an invitation to e…

Interface Aesthetics: An Introduction
Rhizome champions born-digital art and culture through commissions, exhibitions, scholarship, and digital preservation.

ORYZO AI
A physical product, reimagined for the AI era, proving even the smallest idea can feel extraordinary.

Embodied Experience Design: Thinking Through Tree Apprecation
Bringing together place-based technologies, embodied experience and trees
Still Moon Arts Society – Inspired & Connected
Still Moon Arts Society inspires vibrant and connected communities by creating artistic experiences and nurturing a passion for nature.
The InterBrain - How Collective DreamWeaving Can Heal the World

AI Influence Level (AIL) v1.0
Humans care who created things. Especially art. They especially care when the origin is in question, and more again when the origin might not be human. AI is yi

Anthropeum
A daily game that challenges our understanding of human cultures. Ten objects. 5,000 years of human history. Guess where and when each artifact was made. See how you rank.

Worlding Raga: 4 - Who Worlds?
So far we’ve been discussing Worlding as an art . One that an individual creator can engage in on their own. As Venkat suggested , we are already living in an…

High-Tech Anthropology® Process Tour
Come learn about the benefits of observing end users, creating and mapping personas, and assessing iterative designs. Additionally, see the other tools we use and visuals we create to capture and distill information that will help us mitigate the risk of a failed end product. These steps build the foundation for user-friendly designs tailored to target persona(s) – for products that are actually adopted (and even enJOYed!) rather than tossed to the side or treated like paperweights.

Escaping the Calculating Machine
Rhizome champions born-digital art and culture through commissions, exhibitions, scholarship, and digital preservation.

Read The Work of Art in the Age of Mechanical Reproduction
1935 essay by Walter Benjamin; proposes that mechanical reproduction devalues the aura of an artwork, that—in the age of mechanical reproduction and traditional ritualistic value’s absence—art production would be inherently based on political praxis
The Rise and Fall of Agent Civilizations
The whole OpenAI/Hugging Face story in plain English

identifAI - Discover Origin. Reveal Insight
identifAI pioneers discerning human-AI creations, bolstering authenticity with advanced models. Determine if an image come from AI or from human!
