







Why you are animating more often than you should.



Animating the 6 Basic Emotions: Acting Tips from Pro Animators | Animation Mentor
Get animation tips from our blog series on Animating the 6 Basic Emotions. Polish your demo reel with advice from professional animators!

Animation Obsessive | Substack
Exploring the best in animation from all around the world — part investigation, part treasure hunt. Click to read Animation Obsessive, by Animation Obsessive Staff, a Substack publication with tens of thousands of subscribers.

How to be more creative in seconds!

contextual animation stuff in Sleight of Hand – joe wintergreen internet zone
I’ve been working for the last week or two on a system to streamline contextual or scripted animation stuff in Sleight of Hand, a stealth game with a lot of systemic interaction aspirations. I built an interest source system a while back for coordinated investigations and dynamic behaviours, and while some of those interactions have been doing cool stuff on the animation side (a guy might rip open a wardrobe you’re hiding in, for example), it has tended to involve a lot of more-or-less-boilerplate Blueprint every time; it’s not been as easy as it should be to drop in what Half-Life called a “scripted sequence”. This fortnight’s work has improved this a great deal, and I’ll tell you for why, and perhaps you will benefit from doing something like this yourself.

Anime.js | JavaScript Animation Engine
A fast, multipurpose and lightweight JavaScript animation library

Scroll-Enhanced Experiences | Carmen Ansio | CSS Day 2024
Sloppelgängers
Superhuman’s CEO sat for an interview about the AI feature that used writers’ names without permission. What he revealed was worse than the feature itself.

AI as a Tool for the Mental Load | Brittany Ellich | Offprint
AI didn't make me faster at tasks. It took over the tracking, the invisible remembering that runs a household, and gave me back creative energy I forgot I had
