







In Part 10, I argued that digital knowledge work was fundamentally different than other kinds of work, because its structure, features, and purpose could be added or changed after it was built. Principle #4 of Digital Knowledge Work is therefore to “Start everything as late as possible.”
Just-In-Time PM #12: Just-In-Case to Just-In-Time - Forte Labs
In Part 11, I introduced the concept of a “critical path” of tasks in a project, and the rationale for pushing tasks as late as possible on the timeline. The late starts approach inspires a tremendous amount of resistance, especially from creative knowledge workers. It sounds an awful lot like taking control from individual employees, centralizing it in a central decision maker, and forcing people to finish everything at breakneck speed at the last minute.

Just-In-Time PM #10: Structure, Features, and Purpose - Forte Labs
In Part 9, I explained why it is so important to create placeholders for your work-in-process: to allow you to pursue multiple projects across different spans of time without losing your progress. What we are converging towards is a set of core principles for how Digital Knowledge Work is fundamentally different from previous kinds of work.

Just-In-Time PM #13: Component Thinking - Forte Labs
In Part 12, I described the shift from a just-in-case to a just-in-time philosophy of work, using late starts as an example of the benefits it offers. But if nearly everything can be done later, and there are major benefits to doing so, one question comes to the forefront: what in the world should I do now?

Just-In-Time PM #4: Intermediate Packets - Forte Labs
In Part 3, I argued that having a personal knowledge base is the linchpin of success in a creative economy. A knowledge base allows you to reuse past work, draw from past experiences, share your knowledge in concrete form, and eventually, build products and services out of that knowledge. This requires strategically structuring your work in the first place, as a series of what I call intermediate packets.

Just-In-Time Project Management: A Digital-First Framework for Modern Projects - Forte Labs
Technology has transformed every aspect of business, from the tools we use to communicate and collaborate, to how products and services are built and

The Digital Productivity Pyramid - Forte Labs
Imagine if we had a learning curriculum for modern knowledge work. This curriculum would reliably produce elite performers, training them in the

Just-In-Time PM #8: Divergence and Convergence - Forte Labs
In Part 7, I argued for the importance of interacting with information, instead of just passively consuming it. Interaction results in better learning at the same time as it creates valuable deliverables. But incorporating all these new ideas about how work is completed – flow cycles and intermediate packets, downscoping and evolving deliverables, interaction over consumption – can be a little overwhelming.

Knowledge Work Is Dying—Here’s What Comes Next
While AI devours information-based roles, OpenAI, Alphabet, and Apple are investing in wisdom work—and you can, too

AI #169: New Knowledge
Even in a relatively quiet period, AI is out there creating new knowledge.

Understanding Knowledge as a Commons: From Theory to Practice
Looking at knowledge as a shared resource: experts discuss how to define, protect, and build the knowledge commons in the digital age.Knowledge in digital

Why You Need a Digital Garden (How to Start Guide)
Stop Letting Your Ideas Get Lost — Build a Knowledge Hub

Just-In-Time PM #9: Placeholders - Forte Labs
In Part 8, we looked at divergence and convergence as the two fundamental modes of all creative work. Now let’s see what this looks like in our day to day schedules. The main feature of the modern workday, you may have noticed, is fragmentation.

A Brief History & Ethos of the Digital Garden
A newly revived philosophy for publishing personal knowledge on the web

Care at the Edge of Automation – Topos Institute
Technologies don’t just solve problems, they change us. We invent technologies, and they invent us in turn, shaping our lives and worlds. This is the phenomenon that Terry Winograd and Fernando Flores, in Understanding Computers and Cognition (1986), called “ontological design.” It matters now more than ever—along with a second lesson they saw clearly. Technological research is always guided (and sometimes misguided) by deep ontological assumptions about, e.g., the nature of cognition, agency, and communication. If we are to create technologies that truly serve human flourishing and care, we must bring these hidden assumptions into the open and question them at their roots.

Everything is miscellaneous : the power of the new digital disorder
Includes bibliographical references (p. [235]-257) and index; Prologue : information in space -- The new order of order -- Alphabetization and its discontents -- The geography of knowledge -- Lumps and splits -- The laws of the jungle -- Smart leaves -- Social knowing -- What nothing says -- Messiness as a virtue -- The work of knowledge -- Coda : misc; Philosopher Weinberger shows how the digital revolution is radically changing the way we make sense of our lives. Human beings constantly collect, label, and organize data--but today, the shift from the physical to the digital is mixing, burning, and ripping our lives apart. In the past, everything had its one place--the physical world demanded it--but now everything has its places: multiple categories, multiple shelves. Everything is suddenly miscellaneous. Weinberger charts the new principles of digital order that are remaking business, education, politics, science, and culture. He examines how Rand McNally decides what information not to include in a physical map (and why Google Earth is winning that battle), how Staples stores emulate online shopping to increase sales, why your children's teachers will stop having them memorize facts, and how the shift to digital music stands as the model for the future.--From publisher description; From A to Z, Everything Is Miscellaneous will completely reshape the way you think - and what you know - about the world. Includes information on alphabetical order, Amaxon.com, animals, Aristotle, authority, Bettmann Archive, blogs (weblogs), books, broadcasting, British Broadcasting Corporation (BBC), business, card catalog, categories and categorization, clusters, companies, Colon Classification, conversation, Melvil Dewey, Dewey Decimal Classification system, Encyclopaedia Britannica, encyclopedia, essentialism, experts, faceted classification system, first order of order, Flickr.com, Google, Great Books of the Western World, ancient Greeks, health and medical information, identifiers, index, inventory tracking, knowledge, labels, leaf and leaves, libraries, Library of Congress, links, Carolus Linnaeus, lumping and splitting, maps and mapping, marketing, meaning, metadata, multiple listing services (MLS), names of people, neutrality or neutral point of view, New York Public Library, Online Computer Library Center (OCLC), order and organization, people, physical space, everything having place, Plato, race, S.R. Ranganathan, Eleanor Rosch, Joshua Schacter, science, second order of order, simplicity, social constructivism, social knowledge, social networks, sorting, species, standardization, tags, taxonomies, third order of roder, topical categorization, tree, Uniform Product Code (UPC), users, Jimmy Wales, web, Wikipedia, etc

Academia: What Was "Digital Literacy"?
Short Shelf Lives Make For Bad Curricular Planning
