







The Experimental Game Workshop Showcase, which featured games like 'Baba Is You', 'The Longing', 'Braid', 'Untitled Goose Game' and 'Katamari Damacy', is back for its 24th year at GDC! In this fast-paced, game-packed session, panelists will...
Context Sensitivity
Building games that can be understood at a glance
Building games that can be understood at a glance - Zach Gage, GDC 2018
Aesthetic Deception
This 1986 Japanese adventure game showing up on Steam in 2026 guarantees it makes my GOTY list—you've really got to play it
Relics doesn't belong in a museum: it belongs on your PC.

End-to-End Procedural Generation in Caves of Qud
End-to-End Procedural Generation in Caves of Qud
starrymari
Fast and Reliable Video Game Collections | Myrient
Experience an unmatched video game archive with fast downloads and no ads.
UI design is fun! (inspirational ways of looking at UI, and discussing how to better understand UI’s place in game design…) – The Candybox Blog
This post is an extended writeup of what would have been my GDC2020 talk. Since the conference has been postponed I’m sharing parts of this talk as a blogpost (I elaborated on what would have been my talk. This post is much longer).

The Art Of Marathon
A look at some of the work that went into one of the coolest-looking video games in recent memory

lowpoly.gg - Old games for a modern web
A 90s low-poly arcade built out of DOM nodes. Play classic games ported to the browser in 3D CSS, with no install or WebGL required.

Yernemm's Notebook - Yer's Notes
Hey! I’m Yernemm. I work on game jams from time to time, and I also like VR.

Building Games That Can Be Understood at a Glance
Integrating Narrative into Game Design: A Portal Post-Mortem
Samurai Unicorn
An action horror game with retro-graphics, set in the sprawling megacity of Sydney3.


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