







Web rendering surface for Node applications. Contribute to GoogleChromeLabs/carlo development by creating an account on GitHub.
Shaders
Component library for creative WebGPU effects in modern frontend frameworks. Compose interactive visuals for Vue, React, Svelte and Solid.

PixiJS | The HTML5 Creation Engine | PixiJS
PixiJS - The HTML5 Creation Engine. Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

Experiments with Google
Since 2009, coders have created thousands of amazing experiments using Chrome, Android, AI, WebVR, AR and more. We're showcasing projects here, along with helpful tools and resources, to inspire others to create new experiments.

GitHub - playcanvas/engine: Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF - playcanvas/engine
Surfel-based global illumination on the web
Can we use WebGPU to compute real-time global illumination with surface patches called surfels? Does it look good enough? Is it fast enough? And can we finally construct viable compute-heavy rendering pipelines right here on the open web? Join me on this journey and let's find out!

b4a1ffc010a8aee9b98d4fdcf3d396b592cffa46 - chromium/src - Git at Google
Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all users to experience the web.
Lunagraph: Design canvas that writes code, powered by Claude Code
Design and create UI using real HTML, CSS and React code. Stay consistent with zero handoff.

BrowserEngineKit | Apple Developer Documentation
Create a browser that renders content using an alternative browser engine.

Three.js Roadmap — Learn WebGL/WebGPU Development | Three.js Roadmap
Learn WebGL/WebGPU development with Three.js through structured video courses and ready-to-use assets. Build stunning 3D games, visualizations, and interactive web experiences.

The Lively Kernel
Bonsai 1-bit WebGPU - a Hugging Face Space by webml-community
Run 1-bit Bonsai LLMs locally in your browser on WebGPU
feynon on Twitter / X
The future of the web: interfaces and tools will be built on-the-fly as you browse. This is an actual demo from our latest release. Join the waitlist @getperhaps pic.twitter.com/daObJ1FvWl— Ignacio Soffia (@ignaciosoffia) September 5, 2024

LFM2 WebGPU – In-browser tool calling - a Hugging Face Space by LiquidAI
In-browser tool calling, powered by Transformers.js
honox - npmx
**HonoX** is a simple and fast meta-framework for creating full-stack websites or Web APIs - (formerly _[Sonik](https://github.com/sonikjs/sonik)_). It stands on the shoulders of giants; built on [Hono](https://hono.dev/), [Vite](https://vitejs.dev/), and

Thousands of Styled Rectangles in 120FPS on GPU
Secrets of rendering extremely fast UIs in WebGPU by minimizing overhead on the GPU.

opengeos/GeoLibre
Lightweight, cloud-native desktop GIS built with Tauri v2, React, TypeScript, and MapLibre GL JS.