







Things done Built on platform: x86_64-linux aarch64-linux x86_64-darwin aarch64-darwin Tested, as applicable: NixOS tests in nixos/tests. Package tests at passthru.tests. Tests in lib/...
Nix & NixOS | Declarative builds and deployments
Nix is a tool that takes a unique approach to package management and system configuration. Learn how to make reproducible, declarative and reliable systems.

Pull requests · NixOS/nixpkgs
Nix Packages collection & NixOS. Contribute to NixOS/nixpkgs development by creating an account on GitHub.
trynix — boot anything nixpkgs ever shipped, in your browser
Pick any package from 13 years of nixpkgs history and boot it in an x86_64 Linux VM in your tab. No server anywhere.
nix-community/nixos-apple-silicon
Resources to install NixOS bare metal on Apple Silicon Macs [maintainers=@tpwrules,@flokli,@yuyuyureka]
Declarative Server with NixOS: A Reproducible Infrastructure | Mustafa Erbay
A technical guide exploring how to create a declarative server configuration with NixOS, covering reproducibility and rollback processes.

Ergonomic overrides for Nixpkgs
Announcement post for the override-utils Nix package
nix-community/fenix
Rust toolchains and rust-analyzer nightly for Nix [maintainers=@figsoda, @winterqt, @eureka-cpu]
gitpod-samples/template-nixos
The NixOS template, configured for Gitpod (www.gitpod.io) to give you pre-built, nix based ephemeral operating system environments in the cloud.
Please Stop Using `nixos-rebuild switch`
Better practices for safely and reliably deploying and updating NixOS systems.
Any Nix package, live in your browser
tl;dr Try it at https://trynix.dev. Click hello, or python 3.6.2 from 2017, or two eras of hello at once, or a package that exists in no public cache. A Linux machine boots in the tab and you get a shell with those Nix packages on PATH.
nixos/programs/ioquake3: init by onny · Pull Request #545191 · NixOS/nixpkgs
Configure ioquake3 or Quake3, example config: programs.ioquake3 = { enable = true; settings = { name = "onny"; com_maxfps = 125; cg_frawFPS = true; cg_fov = 11...
