







A Fun PowerShell Module for Multimedia (using FFMpeg)
GitHub - FFmpeg/asm-lessons: FFmpeg Assembly Language Lessons
FFmpeg Assembly Language Lessons. Contribute to FFmpeg/asm-lessons development by creating an account on GitHub.
Quickly apply LUTs (color grading) with ffmpeg
This is a quick post, mostly for my own reference. I've avoided LUTs and 'Log' video footage for years1, mostly because of the extra tiny bit of workflow involved. Like RAW photos, 'Log' footage retains the video sensor's full dynamic range, so you can pull more color and luminance information out of the footage later. But unlike photography, where RAW has been a thing for decades, and many workflows 'just work' without me having to 'grade' every individual photo, in video precious few consumer apps handle Log footage gracefully. You generally end up with a muddy grey mess.
How I animate 3Blue1Brown | A Manim demo with Ben Sparks
FromSoft Image Macro Creator
Create convincing looking image macros based on FromSoft games.


Introduction to the Windows Command Line with PowerShell
This tutorial will introduce you to the basics of Windows PowerShell, the standard command-line interface for Windows computers.

Trimming Video
Lua plugin for Aegisub auto4 that parses motion tracking data and applies it to selected subtitles. - TypesettingTools/Aegisub-Motion
A while back I wrote UnrealSuite - powershell (v. 7) script to help me build all things #ue5 Sharing it here in case someone finds it useful. Can't swear by all of the presets/options, it was intended for personal use, so let me know and I'll help/fix it pwsh 7: learn.microsoft.com/en-us/powershell/scripting/inβ¦
[Requires Powershell 7] A powershell script that allows for invoking and controlling build steps independently when packaging Unreal projects. The script is able to find the project and the associated...
gist.github.com