







GPU shallow water solver using the virtual pipes model using WebGPU
Iwo Plaza – Your GPU is a JavaScript runtime* (TypeGPU deep-dive)
HipScript: Run HIP and CUDA code with WebGPU
Online compiler for HIP and NVIDIA® CUDA® code to WebGPU
kainino0x/webgpu-cross-platform-demo
Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.
Brandon on Twitter / X
I think we might need a new TensorFlow.js for the modern WebGPU era. The best starting point for this library is, ironically, TensorFlow.js with WebGPU backend. But, like three.js, there are indications that not designing them from the ground up around WebGPU can lead to…— Brandon (@brandon_xyzw) December 6, 2025
TypeGPU – Type-safe WebGPU toolkit
Discover how it can change the way you work with GPU rendering and computing.
WebGPU is now supported in major browsers | Blog | web.dev
Read about the biggest web graphics launch since WebGL. WebGPU is supported across major browsers, bringing unparalleled performance to the web.

software-mansion/TypeGPU
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
Shallow Water Equations - RDycore: A River / Flooding dynamical core for E3SM
The two-dimensional shallow water equations can be written in the conservative form
RightNow AI - YC-Backed GPU Research Lab
YC-backed GPU research lab building the RightNow CUDA editor, RunInfra inference infra, Forge kernels, and publishing AutoMegaKernel and related papers on arXiv.

Surfel-based global illumination on the web
Can we use WebGPU to compute real-time global illumination with surface patches called surfels? Does it look good enough? Is it fast enough? And can we finally construct viable compute-heavy rendering pipelines right here on the open web? Join me on this journey and let's find out!

Sparse Virtual Shadow Maps
Devlogs and tutorials about GPGPU and graphics programming
GitHub - playcanvas/engine: Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF - playcanvas/engine
HashAgent — Share a private AI agent as a URL
Local WebGPU inference with built-in web search. No account or tracking.

Shallow water equations
The shallow-water equations (SWE) are a set of hyperbolic partial differential equations that describe the flow below a pressure surface in a fluid. The shallow-water equations in unidirectional form are also called (de) Saint-Venant equations, after Adhémar Jean Claude Barré de Saint-Venant.

Shipping WebGPU on Windows in Firefox 141
After years in development, we will be releasing WebGPU on Windows in Firefox 141! WebGPU gives web content a modern interface to the user’s graphics processor, enabling high-performance comp…

LFM2 WebGPU – In-browser tool calling - a Hugging Face Space by LiquidAI
In-browser tool calling, powered by Transformers.js