







✌️ A spring physics based React animation library
The physics behind spring animations - The Blog of Maxime Heckel
A deep dive into the inner workings of spring animations in Framer Motion.

GitHub - pmndrs/zustand: 🐻 Bear necessities for state management in React
🐻 Bear necessities for state management in React. Contribute to pmndrs/zustand development by creating an account on GitHub.
How Figma put the bounce in spring animations | Figma Blog
The physics behind spring animations


Mantine
A fully featured React components library with 120+ customizable components, hooks, and utilities. Build accessible web applications faster.

Svelte-Motion
An animation library for Svelte apps based on Framer Motion.


WaveringAna/atproto-ui
A React component library for rendering common AT Protocol records for applications such as Bluesky and Leaflet.
Josh W. Comeau
Friendly tutorials for developers. Focus on React, CSS, Animation, and more!

Anime.js | JavaScript Animation Engine
A fast, multipurpose and lightweight JavaScript animation library

animate with dermot - home
animation and design tutorials, tradition hand-drawn, but also puppet based animation with Flash, AnimateCC, Harmony
React 16.x Roadmap – React Blog
This blog site has been archived. Go to react.dev/blog to see the recent posts. You might have heard about features like “Hooks”, “Suspense”, and “Concurrent Rendering” in the previous blog posts and talks. In this post, we’ll look at how they fit together and the expected timeline for their availability in a stable release of React. An Update from August, 2019 You can find an update to this roadmap in the React 16.9 release blog post. tl;dr We plan to split the rollout of new React features…
