







A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
Toffet Station: a Tale of Desperation
A dark, lyrical science fiction game about people pushing themselves too far.

Grand Space Odyssey
A living multiplayer space odyssey where crews, ships, stations, and strange little disasters make the galaxy feel busy before you arrive.

Paranoia: A Beginner's Guide — LessWrong
People sometimes make mistakes. (Citation Needed) …



Kittens Game - a Dark Souls of incremental gaming
» The Space Sim’s Last Hurrah The Digital Antiquarian
Amidst so much else, the 1990s saw the rise and fall of the narrative-driven space sim. The sub-genre was effectively invented in 1990, when Wing Commander dared to add a set-piece story line to the sturdy foundation of the more open-ended British classic Elite. It reached a peak of commercial and critical acceptance in 1994 with Wing Commander III and TIE Fighter, only to fall off the big publishers’ radar completely by shortly after the turn of the millennium. As you regular readers know, I’ve been writing the final installments to a lot of stories recently, a symptom of the period of churn and consolidation in which these histories currently find themselves. Now I’m on the verge of writing my last words on not just a company but a whole category of games as a mainstream commercial force — almost, I’m tempted to say, a whole subculture of gaming, one of the oddest of them all when you stop to think about it.
The CRPG Project
I’ve been thinking about computer RPGs a lot recently, and trying to play a bunch. There’s a quality that I’ve always loved about especially older computer RPGs: you really felt t…

The Legacy of No Man’s Sky in Game Design
Two years ago, No Man’s Sky, a sci-fi space exploration game boasting powerful procedural generation, released to a flurry of negative…

The Fantasy of Space Colonization: The Spaceship We're Already On with Tom Murphy & DJ White | RR 24
Roomy (@roomy.space)
Atmospheric co-gardening of multiplayer spaces. About us: https://a.roomy.space Discord: https://discord.gg/mbQYgFVBQx (being replaced asap) Made by @erlend.sh, @zicklag.dev and @meri.garden
Turn-based RPG Entropy offers up a world abandoned by the gods that looks like a PS1 game fished from a toilet
Come wallow in the demo for Entropy, an absorbingly ugly take on the Final Fantasy RPG format from the creators of Dread Delusion.

Unnamed Space Idle
Destroy endless waves of alien ships that have all but wiped out humanity in this long form, unfolding, sci-fi idle game. Customize your ship with different weapons and defenses to defeat specific enemy types and utilize a ton of different systems to increase your overall power.

Trust — Moving Castles: Modular and Portable Multiplayer Miniverses
Something is crawling out of the dark forest.

Erlend Sogge Heggen (@erlend.sh)
1. solitude: single-player game loop 2. bottomlessness: infinite scroll 3. speed: instant delivery/gratification 4. teasing: generally satisfactory, never perfect; “maybe the next one is exactly what I want” ↘️ quoting NPR (@npr.org): Taken together, these four features can create a trancelike state that can keep us stuck on social media apps or video games for hours. Children are particularly vulnerable. n.pr/4mH6i6s
cataclysm: The zombie apocalypse starts now
I love it when people suggest console games for Linux are a joke. I can think of three or four games offhand — crawl is one, taipan and gearhead are others — with more depth and intelli…
