







ECMAScript Proposal, specs, and reference implementation for Realms
ECMAScript: latest and upcoming features

Ethereal Ascension
41❤ 1.9⭐ | by cakey Ethereal Ascension invites you into a mystical realm where the fundamental energies of existence flow through your fingertips, waiting to be harnessed and shaped by your will. As a seeker of power in this ethereal dimension, you'll channel essence, create realms, collect artifacts, explore dungeons, and ultimately transcend the mortal plane through multiple ascensions. Start your adventure by channeling Etheric Essence - the fundamental energy of all creation. With each click, you harness more power, slowly building your reservoir of mystical energy. As your essence grows, unlock access to Mystical Realms that automatically generate essence for you - from the serene Luminous Gardens to the cosmic majesty of the Divine Nexus and beyond. We've got a complete extensive in-game Grimoire, accessible via the "Grimoire" button at the top of your screen. This ancient tome of knowledge contains detailed explanations of all game mechanics, strategic advice, and the complete lore of the ethereal realms. **Build your collection of Realms** Create and upgrade a diverse portfolio of 20 unique realms, each with its own production rate and essence flow. Strategically balance your realm acquisitions to maximize essence generation through powerful synergy effects. Watch as your essence production grows from mere droplets to a cascading flood of cosmic energy! **Discover Ancient Artifacts** Uncover and collect over 50 powerful artifacts that enhance your abilities in various ways: * Channeling Artifacts that multiply your essence gain per click * Realm Artifacts that boost production of specific realms * Global Artifacts that improve all essence generation * Ascension Artifacts that persist through ascensions and enhance power point gain **Master the Arcane Skill Tree** Ascend beyond the mortal plane to earn Power Points, which unlock permanent abilities in your Arcane Powers tree. Master over 30 unique powers organized in a strategic skill grid: * Production Powers enhance essence generation * Economy Powers reduce costs and improve efficiency * Special Powers transform gameplay mechanics with unique effects * Synergy Powers create powerful interactions * Dungeon Powers improve your combat performance **Delve Into Ethereal Dungeons** Test your might in procedurally generated dungeons filled with challenges and rewards: * Navigate through interconnected rooms with different types and dangers * Battle enemies in turn-based combat using both physical attacks and essence magic * Discover treasures and increase your power through permanent upgrades * Hunt for legendary dungeon artifacts that persist through ascensions * Defeat powerful bosses to claim the ultimate rewards **Legendary Feats Await** Complete over 90 challenging achievements across multiple categories: * Essence Feats for production milestones * Realm Feats for expanding your cosmic footprint * Power Feats for mastering arcane abilities * Dungeon Feats for combat prowess and exploration * Ascension Feats for transcendence beyond the material plane **Persistent Progress** Your journey through the ethereal realms is automatically saved, ensuring your progress is never lost. Export your save data for safekeeping or to continue your adventure across devices. -------------------------------------------------------- With infinite ascensions, each enhancing your power for the next cycle, your journey through Ethereal Ascension never truly ends. How far into the cosmic void will your power reach? *Transcend the mundane. Channel the ethereal. Ascend beyond.* Ethereal Ascension awaits - will you answer the call to cosmic power?
Star Realms
Star Realms is a spaceship combat deckbuilding game designed by Magic Pro Tour Champions and Hall of Famers Darwin Kastle and Rob Dougherty (developer and cofounder of the Ascension Deckbuilding Game).
Spatial Canvases: Towards an Integration Domain for HCI, with Orion Reed · Zoom · Luma
Orion Reed originally presented this talk at Causal Islands LA. We're hosting it virtually for the TFT Rocks community so that we can get a recording, and have…
Artur Chakhvadze on Twitter / X
We are releasing our first quantized checkpoints for the Qwen3.5 series of models, co-designed jointly with our inference engine to achieve maximum possible performance on Apple hardwareStarting from 0.8B, 2B and 4B modelshttps://t.co/2R8BdhAfzv— Artur Chakhvadze (@norpadon) June 8, 2026
Game Programming in Lean4 - A 2D Graphics library and Global Store for ECS
Spatial Canvases: Towards an Integration Domain for HCI, with Orion Reed
Spatial Canvases: Towards an Integration Domain for HCI, with Orion Reed
Making indie games with Gleam (w/ NNB)
EEVEE Realistic Lighting and Rendering
Master realistic lighting in EEVEE - rendered in fractions of a second. Introducing: a complete course unlocking the true power of EEVEE in Blender 5.0 with Vulkan.

mary-ext/atcute
a collection of lightweight TypeScript packages for AT Protocol, the protocol powering Bluesky.