







Tech’s new generation and the end of thinking
The Minecraft Generation (Published 2016)
How a clunky Swedish computer game is teaching millions of children to master the digital world.

'The Drama' and the microgenerational digital divide
PLUS: The "forklift model" of A.I. education

Children today are suffering a severe deficit of play | Aeon Essays
Children today are cossetted and pressured in equal measure. Without the freedom to play they will never grow up

Why should children program - a review of Seymor Paperts Mindstorms
This is an essay about what it means to teach a kid to program, using Seymor Paperts groundbreaking book Mindstorms as a reference.

Childhood and Education #20: Phones and Screens
We have a respite, so I thought I’d tackle various thoughts on children, phones and screens.


Game Dev Tree | The Paper Pilot
The Paper Pilot's digital garden of thoughts on philosophy, politics, and sociology
‘My son genuinely believed it was real’: Parents are letting little kids play with AI. Are they wrong?
Some believe AI can spark their child’s imagination through personalized stories and generative images. Scientists are wary of its effect on creativity

Live versus Dead Players
This is an excerpt from the draft of my upcoming book on great founder theory. It was originally published on SamoBurja.com. You can access…

Child Liberation | The Paper Pilot
The Paper Pilot's digital garden of thoughts on philosophy, politics, and sociology
Child Free | The Paper Pilot
The Paper Pilot's digital garden of thoughts on philosophy, politics, and sociology
Guide to Incrementals/Appeal to Players | The Paper Pilot
The Paper Pilot's digital garden of thoughts on philosophy, politics, and sociology
《X+Y: A Brilliant Young Mind》 Review
A story about self-discovery and the wider world.
The NOexistenceN of you AND me
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".

Forget coding, we need to teach our kids how to dream
Tom Goodwin on the five key attributes we should help kids develop instead of focusing on knowledge.
