







Procedurally generated first person RPG with ASCII graphics

asciiQuake - Powered by GlyphCSS
Play Quake rendered as a live ASCII character grid through GlyphCSS, with no WebGL or canvas renderer.

Sprite Generator - RPG Actor
Create pixel art character sprites for your RPG characters on the universal roleplaying character compendium.

StarCraft: Cartooned – Available Now


ActionForge – Character Animation in Your Browser
Mixamo alternative: edit, blend, rig and export game-ready animations. No login, no install.
Actor Screen Flasher — rpg.actor
Flash a Waveshare ESP32-C6 AMOLED display with your rpg.actor characters, entirely in your browser.
ASCII characters are not pixels: a deep dive into ASCII rendering
A look at how I used shape vectors to achieve sharp, high-quality ASCII rendering.

contextual animation stuff in Sleight of Hand – joe wintergreen internet zone
I’ve been working for the last week or two on a system to streamline contextual or scripted animation stuff in Sleight of Hand, a stealth game with a lot of systemic interaction aspirations. I built an interest source system a while back for coordinated investigations and dynamic behaviours, and while some of those interactions have been doing cool stuff on the animation side (a guy might rip open a wardrobe you’re hiding in, for example), it has tended to involve a lot of more-or-less-boilerplate Blueprint every time; it’s not been as easy as it should be to drop in what Half-Life called a “scripted sequence”. This fortnight’s work has improved this a great deal, and I’ll tell you for why, and perhaps you will benefit from doing something like this yourself.

ASCII art + permadeath: The history of roguelike games
Everything from Rogue to the Binding of Isaac.

Molleindustria – Radical Games Against the Tyranny of Entertainment
Have you included any AI-generated content such as artworks, sound, text, or code in this game?
Practical Examples and Analysis of TTRPG Layouts (Or, Steal From These Games) - Part 1
Once you have read this blog post you will be able to make your tabletop roleplaying game look very good, either: Without having any illustr...

Making a Game Boy Advance game with GPT-6 Astra - Sprite Fusion
I made a Game Boy Advance game using GPT-6 Astra and an AI pixel art generator. See the prompts and play the demo.