







Procedurally generated first person RPG with ASCII graphics

asciiQuake - Powered by GlyphCSS
Play Quake rendered as a live ASCII character grid through GlyphCSS, with no WebGL or canvas renderer.

Sprite Generator - RPG Actor
Create pixel art character sprites for your RPG characters on the universal roleplaying character compendium.



ASCII characters are not pixels: a deep dive into ASCII rendering
A look at how I used shape vectors to achieve sharp, high-quality ASCII rendering.

contextual animation stuff in Sleight of Hand – joe wintergreen internet zone
I’ve been working for the last week or two on a system to streamline contextual or scripted animation stuff in Sleight of Hand, a stealth game with a lot of systemic interaction aspirations. I built an interest source system a while back for coordinated investigations and dynamic behaviours, and while some of those interactions have been doing cool stuff on the animation side (a guy might rip open a wardrobe you’re hiding in, for example), it has tended to involve a lot of more-or-less-boilerplate Blueprint every time; it’s not been as easy as it should be to drop in what Half-Life called a “scripted sequence”. This fortnight’s work has improved this a great deal, and I’ll tell you for why, and perhaps you will benefit from doing something like this yourself.

Making a Game Boy Advance game with GPT-6 Astra - Sprite Fusion
I made a Game Boy Advance game using GPT-6 Astra and an AI pixel art generator. See the prompts and play the demo.
Clarivate Developer Portal - Swagger UI
Weaving Narratives into Procedural Worlds
Examining the value, characteristics, and methods of integrating static narratives into otherwise procedurally generated environments.
rpg.actor/minecraft-to-rpgactor
Convert a Minecraft player skin to a walking sprite sheet for rpg.actor
ok this works amazing. #rpg.actor inside the #godot game, login via QR code and mobile (can't get on the record d'uh). now i dont have to think that hard about characters anymore! YAY!
I made a DID-derived profile picture generator (always the same for a given DID) as well as a 90s style RPG game interface to @freeq.at freeqworld.boxd.sh
FreeqWorld
freeqworld.boxd.shChad Fowler
I'm now my FreeqWorld self ✦ Your identity has a face — mine's derived from my DID: pfp.freeq.at

Portfolio - Brandon Ma

animate: • Svelte Docs
Animations for an AI agent using SVG and Svelte
Svelte - Native Animation Tools (by Bee 🐝) — Semble
Svelte - Animation Engines (by Bee 🐝) — Semble