







Interfaces is a design engineering magazine about building great interfaces that covers topics such as animation, typography, layout and color.

userinterface.wiki
A living manual for better interfaces. Learn design principles, motion, typography, and more.

Why Do We Interface?
In this micro book we look at the past, present, and future of interfaces and how they allow us to utilize information in ways that change what it means to be human.

GUIdebook: Graphical User Interface gallery
GUIdebook: Graphical User Interface gallery
The Politics of Design: A (Not So) Global Design Manual for Visual Communication
A (Not So) Global Design Manual for Visual Communication

Interface Experimentation | Projects
This page indexes the files currently present in interface-experiments.
BIS Publishers | Convivial Toolbox
This book introduces an emerging domain of design research that is of immense interest today: Generative design research. This is an approach to bring ...

Interface Realisms: The Interface as Aesthetic Form
Until now, digital arts have largely been understood to belong in traditional genres or forms of art: we are said to have electronic literature, net.art, or electronic, techno music. Sometimes interesting discussions have arisen concerning the very ontology of digital art, and questions such as whether net.art should be seen within the tradition of the visual arts or as a form of literature connecting it to the different traditions and questions regulating these arts.[1] While it is not my intent to disconnect digital art from traditional art, or to argue for the irrelevance of the traditional forms of art, I will in the following establish the interface as an aesthetic and critical framework for digital art.
Details That Make Interfaces Feel Better
A collection of details that make your interfaces feel better.

Learning From Terminals to Design the Future of User Interfaces
How we overvalue the wrong technology and novel aspects of interface design at the expense of substantial gains to our productivity.

Make It So: Interaction Design Lessons from Science Fiction
Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful

UI Stories (Assets Showcase Generator)
UI Stories Plugin is a showcase generator that streamlines the design process by organizing and documenting assets. How It Works: – Flexible Selection: Begin by selecting any component, component set, component instance, or design element like frames or shapes. The plugin automatically identifi...
Let’s invent new interfaces, not new products
Posted on Thursday 25 Feb 2021. 507 words, 2 links. By Matt Webb.

Adrian Z. · Human Interface Designer
Designer working at the intersection of art, design, and AI.
