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Instrumental interaction: an interaction model for designing post-WIMP user interfaces
Although the power of personal computers has increased 1000-fold over the past 20 years, user interfaces remain essentially the same. Innovations in HCI research, particularly novel interaction techniques, are rarely incorporated into products. In this ...

Towards a feminist HCI methodology: social science, feminism, and HCI
Feminism is a natural ally to interaction design, due to its central commitments to issues such as agency, fulfillment, identity, equity, empowerment, and social justice. In this paper, I summarize the state of the art of feminism in HCI and propose ...

Relational Design Lab · Events Calendar
View and follow events from Relational Design Lab on Luma. How we together. Exploring the connections within and among us with and through technology.
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
As part of the Digital Library's transition to Open Access, new features for researchers are available in the Premium Edition. Click here to learn more.

Instrumental interaction: an interaction model for designing post-WIMP user interfaces
As part of the Digital Library's transition to Open Access, new features for researchers are available in the Premium Edition. Click here to learn more.

Welcoming The Interaction Company
Today, we’re welcoming The Interaction Company of California, the makers of Poke, to Cognition.

The New Science of Designing for Humans (SSIR)
The rise of behavioral science and impact evaluation has created a new way for engineering programs and human interactions. <meta property=

Interfaces › Design Engineering Magazine
Interfaces is a design engineering magazine about building great interfaces that covers topics such as animation, typography, layout and color.

Welcome to the Relational Design Lab | LX Cast | 19 comments
Today I am VERY excited to share with all of you about my new home, Relational Design Lab! This R&D studio brings together a number of projects and will, I hope, grow to encompass many more. I imagine this lab as a gathering place for curious people who want to think about systems, and not in the typical mechanistic way they are described and implemented in technology. Instead, we'll feel into living systems, fractal ways of being, where the how is as important as the what. Over time, I hope the Lab will be a home or a waypoint for designers, researchers, community organizations, artists, storytellers, and technologists to explore togetherness together. Our 'theory of change' focuses on paradigm shift. Big change takes practice and possibility. Paradoxically, paradigm shift is a result of many small changes and repetitions in our behaviour and belief systems. We embrace emergence, mutual support, collective practice, and storytelling. One thing feels pretty clear, we need technology that is designed in solidarity with mutual care, does not depend on the whims of big corporations or its surveillance, and is joyful to use. To live in this reality, we also need to consider how business, funding, governance, scale, and context affect our work. We need embodied ways of knowing and sharing knowledge alongside our technical reasoning. And we need to face the reality of the consequences of our actions and those of our ancestors. This is not a project that aims to solve all the world's problems, but instead, to nurture the capacity for doing things together. We support and practice responding with curiosity and care, not with answers or attachment to ideals that no longer make sense amid collapsing systems. We are not "hiring" for this project now but there are many ways to get involved and would welcome opportunities to collaborate. Some of the projects we're holding include Folk Tech, Spacious, SEED Founding, and Relational Source License. We're also developing a very cool workshop process to help other organizations explore relational design through a community-driven futurism process. As ecosystem supporters, we are developing relationships with many aligned groups and projects as well. There will be more communications coming! If this all sounds like something you would like to support, contribute to, keep track of, or develop relationship with, for now you can subscribe to our calendar here https://lnkd.in/gPRFW7zC and message me directly! | 19 comments on LinkedIn
Interface Craft
A working library for those committed to designing with uncommon care.

Sherry Jiang is in sf ✈️ on Twitter / X
we locked in the tracks for @aiDotEngineer singapore (https://t.co/yBBooNCij7) - tag amazing speakers you'd want to see on stage in the design track :)🎨 designthis is one of the most unique things about this conference - a dedicated track on the human interaction layer.… pic.twitter.com/zVRoNhIcSv— Sherry Jiang is in sf ✈️ (@SherryYanJiang) March 15, 2026

Revisiting creative behaviour as an epistemic process: lessons from 12 computational artists and designers | Proceedings of the 35th Australian Computer-Human Interaction Conference
As part of the Digital Library's transition to Open Access, new features for researchers are available in the Premium Edition. Click here to learn more.

Jakub Antalik
Product designer with a passion for interaction and motion. Design Lead at Fun.xyz.

Home | Calm Tech Institute - Harmonious Design Principles
The Calm Tech Institute exists to redefine how people think about human-technology interaction, and provide a new UX standard for designing technologies that improve human life.
