







Why generating code makes it meaningless, why writing code by hand has value, and why toil is a critical part of the human experience.
Code Is Cheap Now, And That Changes Everything | Pere Villega
AI coding agents have made code production nearly free. Drawing on insights from Kent Beck, Paul Ford, and Simon Willison, this post argues that the value has shifted from writing code to defining systems — contracts, invariants, SLAs, and verification.

The developer’s dilemma
When it comes to making money, software developers are an odd bunch. Developers produce code, and code is in high demand. At a glance, it…
"No Code" is great. But here's why we need *Yes* Code.
The hardest part about creating with code isn’t the code. For years, people in the tech industry have talked about “No Code” — tools and services that let you build a website or an app just by clicking or tapping, without having to know how to write code.
The Art of Code - Dylan Beattie
We should rethink how we teach people to code | deadSimpleTech
It's fair to say that the tech industry at the moment is not in a good place. Software engineers tend to be detached, demotivated and unwilling to care much about the work they're doing beyond their paycheck. Code quality is poor on the whole, made worse by the current spate of vibe coding and whatever other febrile ideas come out of Sam Altman's brain. Much of the software that we write is either useless or actively hurts people. And the talented, creative people that we most need in the industry are pushed to the margins of it.

Kilo - Pricing
Pricing for Kilo Code, the open-source AI coding agent for VS Code, JetBrains and the CLI

Learn to code. Or don't.
Reasons to learn to code: * You have an offer for a job that involves coding, or could benefit from it * Existing tools don’t serve your needs well, or at all * You enjoy it “Learn to code” is the common refrain for what to do when you’re poor. It’
The End of No Code - exe.dev blog
Writing custom software used to be expensive. Coding agents changed the math.

Value engineering
Value engineering (VE) is a systematic analysis of the functions of various components and materials to lower the cost of goods, products and services with a tolerable loss of performance or functionality. Value, as defined, is the ratio of function to cost. Value can therefore be manipulated by either improving the function or reducing the cost. It is a primary tenet of value engineering that basic functions be preserved and not be reduced as a consequence of pursuing value improvements. The term "value management" is sometimes used as a synonym of "value engineering", and both promote the planning and delivery of projects with improved performance.

Comprehension Debt - the hidden cost of AI generated code.
Comprehension debt is the hidden cost to human intelligence and memory resulting from excessive reliance on AI and automation. For engineers, it applies most to agentic engineering.

The peril of laziness lost | The Observation Deck
In his classic Programming Perl — affectionately known to a generation of technologists as "the Camel Book" — Larry Wall famously wrote of the three virtues of a programmer as laziness, impatience, and hubris: If we’re going to talk about good software design, we have to talk about Laziness, Impatience, and Hubris, the basis of good software design. We’ve all fallen into the trap of using cut-and-paste when we should have defined a higher-level abstraction, if only just a loop or subroutine. To be sure, some folks have gone to the opposite extreme of defining ever-growing mounds of higher level abstractions when they should have used cut-and-paste. Generally, though, most of us need to think about using more abstraction rather than less.
Game Dev by @trezy.codes
Posts about all aspects of game development. Opt in with "game", followed by animation, art, audio, design, dev, jam, lighting, music, narrative, or writing. Opt out with #Private, #NoFeed, or #NoGameDev. Discuss at trezy.studio/discord. Support the feed at ko-fi.com/trezycodes.
Game Dev by @trezy.codes
Posts about all aspects of game development. Opt in with "game", followed by animation, art, audio, design, dev, jam, lighting, music, narrative, or writing. Opt out with #Private, #NoFeed, or #NoGameDev. Discuss at trezy.studio/discord. Support the feed at ko-fi.com/trezycodes.
Software development is a losers game
Great code doesn’t save you, but bad code will kill you #HoskWisdom


"Considerable resources" lmfao how to convince the world you don't understand coding in 2026
Ingmar Rentzhog
Can you add these details to your site? You seem to have put considerable time and resources into creating a website about W. It would help readers to know who is behind it. Here are my details: Lars Ingmar Stensson Rentzhog 45–49 Swedish Who is behind you, and who is funding the site?