







Mechanism design is a form of optimization developed in economic theory. It casts economists as institutional engineers, choosing an outcome and then arranging a set of market rules and conditions to achieve it. The toolkit from mechanism design is widely used in economics, policymaking, and now in building and managing online environments. Mechanism design has become one of the most pervasive yet inconspicuous influences on the digital mediation of social life. Its optimizing schemes structure online advertising markets and other multi-sided platform businesses. Whatever normative rationales mechanism design might draw on in its economic origins, as its influence has grown and its applications have become more computational, we suggest those justifications for using mechanism design to orchestrate and optimize human interaction are losing traction. In this article, we ask what ideological work mechanism design is doing in economics, computer science, and its applications to the governance of digital platforms. Observing mechanism design in action in algorithmic environments, we argue it has become a tool for producing information domination, distributing social costs in ways that benefit designers, and controlling and coordinating participants in multi-sided platforms.
Amazon Created The Socialist Dream
The Challenge of Understanding What Users Want: Inconsistent Preferences and Engagement Optimization
Online platforms have a wealth of data, run countless experiments, and use industrial-scale algorithms to optimize user experience. Despite this, many users seem to regret the time they spend on these platforms. One possible explanation is that incentives are misaligned: platforms are not optimizing for user happiness. We suggest the problem runs deeper, transcending the specific incentives of any particular platform, and instead stems from a mistaken foundational assumption. To understand what users want, platforms look at what users do. This is a kind of revealed-preference assumption that is ubiquitous in the way user models are built. Yet research has demonstrated, and personal experience affirms, that we often make choices in the moment that are inconsistent with what we actually want. The behavioral economics and psychology literatures suggest, for example, that we can choose mindlessly or that we can be too myopic in our choices, behaviors that feel entirely familiar on online platforms. In this work, we develop a model of media consumption where users have inconsistent preferences. We consider a platform which wants to maximize user utility, but only observes behavioral data in the form of the user’s engagement. We show how our model of users’ preference inconsistencies produces phenomena that are familiar from everyday experience but difficult to capture in traditional user interaction models. These phenomena include users who have long sessions on a platform but derive very little utility from it, and platform changes that steadily raise user engagement before abruptly causing users to go “cold turkey” and quit. A key ingredient in our model is a formulation for how platforms determine what to show users: they optimize over a large set of potential content (the content manifold) parametrized by underlying features of the content. Whether improving engagement improves user welfare depends on the direction of movement in the content manifold: For certain directions of change, increasing engagement makes users less happy, whereas in other directions on the same manifold, increasing engagement makes users happier. We provide a characterization of the structure of content manifolds for which increasing engagement fails to increase user utility. By linking these effects to abstractions of platform design choices, our model thus creates a theoretical framework and vocabulary in which to explore interactions between design, behavioral science, and social media. This paper was accepted by Yan Chen, behavioral economics and decision analysis. Funding: This work was supported by the Vannevar Bush Faculty Fellowship and Multidisciplinary University Research Initiative [Grant W911NF-19-0217]. Supplemental Material: The online appendices are available at https://doi.org/10.1287/mnsc.2022.03683 .

Community by Design
Social media empower distributed content creation by algorithmically harnessing "the social fabric" (explicit and implicit signals of association) to serve this content. While this overcomes the bottlenecks and biases of traditional gatekeepers, many believe it has unsustainably eroded the very social fabric it depends on by maximizing engagement for advertising revenue. This paper participates in open and ongoing considerations to translate social and political values and conventions, specifically social cohesion, into platform design. We propose an alternative platform model that includes the social fabric an explicit output as well as input. Citizens are members of communities defined by explicit affiliation or clusters of shared attitudes. Both have internal divisions, as citizens are members of intersecting communities, which are themselves internally diverse. Each is understood to value content that bridge (viz. achieve consensus across) and balance (viz. represent fairly) this internal diversity, consistent with the principles of the Hutchins Commission (1947). Content is labeled with social provenance, indicating for which community or citizen it is bridging or balancing. Subscription payments allow citizens and communities to increase the algorithmic weight on the content they value in the content serving algorithm. Advertisers may, with consent of citizen or community counterparties, target them in exchange for payment or increase in that party's algorithmic weight. Underserved and emerging communities and citizens are optimally subsidized/supported to develop into paying participants. Content creators and communities that curate content are rewarded for their contributions with algorithmic weight and/or revenue. We discuss applications to productivity (e.g. LinkedIn), political (e.g. X), and cultural (e.g. TikTok) platforms.

The case against efficiency: friction in social media
Social media platforms frequently prioritize efficiency to maximize ad revenue and user engagement, often sacrificing deliberation, trust, and reflective, purposeful cognitive engagement in the process. This manuscript examines the potential of friction—design choices that intentionally slow user interactions—as an alternate approach. We present a case against efficiency as the dominant paradigm on social media and advocate for a complex systems approach to understanding and analyzing friction. Drawing from interdisciplinary literature, real-world examples, and industry experiments, we highlight the potential for friction to mitigate issues like polarization, disinformation, and toxic content without resorting to censorship. We propose a state space representation of friction to establish a multidimensional framework and language for analyzing the diverse forms and functions through which friction can be implemented. Additionally, we propose several experimental designs to examine the impact of friction on system dynamics, user behavior, and information ecosystems, each designed with complex systems solutions and perspectives in mind. Our case against efficiency underscores the critical role of friction in shaping digital spaces, challenging the relentless pursuit of efficiency and exploring the potential of thoughtful slowing.

Rational Silence and False Polarization: How Viewpoint Organizations and Recommender Systems Distort the Expression of Public Opinion
Social media platforms are one of the most important domains in which artificial intelligence (AI) has already transformed the nature of economic and social interaction. AI enables the massive scale and highly personalized nature of online information sharing that we now take for granted. Extensive attention has been devoted to the polarization that social media platforms appear to facilitate. However, a key implication of the transformation we are experiencing due to these AI-powered platforms has received much less attention: how platforms impact what observers of online discourse come to believe about community views. These observers include policymakers and legislators, who look to social media to gauge the prospects for policy and legislative change, as well as developers of AI models trained on large-scale internet data, whose outputs may similarly reflect a distorted view of public opinion. In this paper, we present a nested game-theoretic model to show how observed online opinion is produced by the interaction of the decisions made by users about whether and with what rhetorical intensity to share their opinions on a platform, the efforts of viewpoint organizations (such as traditional media and advocacy organizations) that seek to encourage or discourage opinion-sharing online, and the operation of AI-powered recommender systems controlled by social media platforms. We show that signals from ideological viewpoint organizations encourage an increase in rhetorical intensity, leading to the rational silence of moderate users. This, in turn, creates a polarized impression of where average opinions lie. We also show that this observed polarization can also be amplified by recommender systems that, pursuant to a platform’s incentive to maximize engagement, encourage the formation of viewpoint communities online that end up seeing a skewed sample of opinion. Unlike existing models, these well-known online phenomena are not here attributed to distortion in the formation of opinions nor to the seeking out of like-minded others, but rather to the interaction of the incentives of users, viewpoint organizations, and platforms implementing recommender systems. In addition to showing how these interactions can play out in simulations, we also identify practical strategies platforms can implement, such as reducing exposure to signals from ideological viewpoint organizations and a tailored approach to content moderation.
The politics of ‘platforms’
Online content providers such as YouTube are carefully positioning themselves to users, clients, advertisers and policymakers, making strategic claims for what they do and do not do, and how their place in the information landscape should be understood. One term in particular, ‘platform’, reveals the contours of this discursive work. The term has been deployed in both their populist appeals and their marketing pitches, sometimes as technical ‘platforms’, sometimes as ‘platforms’ from which to speak, sometimes as ‘platforms’ of opportunity. Whatever tensions exist in serving all of these constituencies are carefully elided. The term also fits their efforts to shape information policy, where they seek protection for facilitating user expression, yet also seek limited liability for what those users say. As these providers become the curators of public discourse, we must examine the roles they aim to play, and the terms by which they hope to be judged.

Symposium: A Skeptical View of Information Fiduciaries
In recent years, the concept of “information fiduciaries” has surged to the forefront of debates on platform regulation. In a forthcoming essay, we question the wisdom of applying a fiduciary framework to dominant digital platforms.

Build Agent Advocates, Not Platform Agents
Language model agents are poised to mediate how people navigate and act online. If the companies that already dominate internet search, communication, and commerce -- or the firms trying to unseat them -- control these agents, the resulting platform agents will likely deepen surveillance, tighten lock-in, and further entrench incumbents. To resist that trajectory, this position paper argues that we should promote agent advocates: user-controlled agents that safeguard individual autonomy and choice. Doing so demands three coordinated moves: broad public access to both compute and capable AI models that are not platform-owned, open interoperability and safety standards, and market regulation that prevents platforms from foreclosing competition.

Liberatory Computing
We live under a capitalist mode of computing. The tools, languages, techniques, and assumptions of digital systems are structured by economic forces that shape not just what we can do, but what we can imagine doing. By separating production from use, producing inflexible software, and slicing up computing into siloed apps, your agency is held back by a tech industry that profits from a population rendered computationally passive.
Liberatory Computing
We live under a capitalist mode of computing. The tools, languages, techniques, and assumptions of digital systems are structured by economic forces that shape not just what we can do, but what we can imagine doing. By separating production from use, producing inflexible software, and slicing up computing into siloed apps, your agency is held back by a tech industry that profits from a population rendered computationally passive.
Building your own algorithm on Bluesky and AT Protocol with Graze
Understanding Decentralized Social Feed Curation on Mastodon
Amid rising concerns over moderation, algorithmic control, and platform governance on centralized social media, people are increasingly turning to decentralized alternatives like Mastodon to regain control over their feeds. This shift offers new opportunities to understand how people perceive and curate their feeds. We conducted a two-part study with 21 Mastodon users: first, interviews exploring how they perceive and manage their feeds; and second, a design probe study using BRAIDS.SOCIAL, a web-based feed curation prototype informed by the first part of our initial findings. We learned how seamful design can increase people's trust in algorithmic curation, and surfaced trade-offs people navigate between machine learning-based and rule-based filtering approaches. We also identify a core design tension in decentralized platforms: whether to support personalization through new applications or extensions layered atop existing ones.

Collective Bargaining in the Information Economy Can Address...
This position paper argues that there is an urgent need to restructure markets for the information that goes into AI systems. Specifically, producers of information goods (such as journalists,...

Artificial Intelligence and the Purpose of Social Systems
The law and ethics of Western democratic states have their basis in liberalism. This extends to regulation and ethical discussion of technology and businesses doing data processing. Liberalism relies on the privacy and autonomy of individuals, their ordering through a public market, and, more recently, a measure of equality guaranteed by the state. We argue that these forms of regulation and ethical analysis are largely incompatible with the techno-political and techno-economic dimensions of artificial intelligence. By analyzing liberal regulatory solutions in the form of privacy and data protection, regulation of public markets, and fairness in AI, we expose how the data economy and artificial intelligence have transcended liberal legal imagination. Organizations use artificial intelligence to exceed the bounded rationality of individuals and each other. This has led to the private consolidation of markets and an unequal hierarchy of control operating mainly for the purpose of shareholder value. An artificial intelligence will be only as ethical as the purpose of the social system that operates it. Inspired by the science of artificial life as an alternative to artificial intelligence, we consider data intermediaries: sociotechnical systems composed of individuals associated around collectively pursued purposes. An attention cooperative, that prioritizes its incoming and outgoing data flows, is one model of a social system that could form and maintain its own autonomous purpose.

Modular Politics: Toward a Governance Layer for Online Communities
Governance in online communities is an increasingly high-stakes challenge, and yet many basic features of offline governance legacies--juries, political parties, term limits, and formal debates, to name a few--are not in the feature-sets of the software most community platforms use. Drawing on the paradigm of Institutional Analysis and Development, this paper proposes a strategy for addressing this lapse by specifying basic features of a generalizable paradigm for online governance called Modular Politics. Whereas classical governance typologies tend to present a choice among wholesale ideologies, such as democracy or oligarchy, Modular Politics would enable platform operators and their users to build bottom-up governance processes from computational components that are modular and composable, highly versatile in their expressiveness, portable from one context to another, and interoperable across platforms. This kind of approach could implement pre-digital governance systems as well as accelerate innovation in uniquely digital techniques. As diverse communities share and connect their components and data, governance could occur through a ubiquitous network layer. To that end, this paper proposes the development of an open standard for networked governance.
