







After years of strife and sabotage, BioWare is gone, and video games are lesser for it
The End of Software
To understand how software will change, we can benefit from studying how technology has changed other industries. History tends to rhyme, if you listen. Before the internet, media behaved very differently—it was expensive to create. You had to pay people to make content, edit it, and distribute ...
cataclysm: The zombie apocalypse starts now
I love it when people suggest console games for Linux are a joke. I can think of three or four games offhand — crawl is one, taipan and gearhead are others — with more depth and intelli…

The Existential Terror of Battle Royale
It’s been a while since I wrote a blog post, I guess in general, but also a blog post about video games. Video games are probably the single thing most attributable to my career as a programmer, and everything else I’ve done professionally after that. I still feel

Why old games never die (but new ones do)
It’s well known that video games today are disposable pieces of slop. Modern multiplayer games tend to fall into one of two categories: they’re abandoned after a while and the servers a…

20 years ago, Dead Rising showed a different path for open worlds, and more games should pinch its ideas
Dead Rising showed developers there were different ways of doing open worlds. 20 years since its release, we go back and explore what we could of had.

Electronic Arts to Cut 400 Jobs, Shut Down BioWare
The next ‘Mass Effect’ will be canceled as part of the layoffs

Opinion | Video Games Are Destroying the People Who Make Them (Published 2017)
The industry’s infamous “crunch” culture is taking a serious toll on workers.

We need more video games that are social platforms first, games second | TechCrunch
During these long, mundane physically-distant days, stretching on into an uncertain future like an ever-lengthening beigeish corridor, it's impossible not

7 Reasons Why Video Gaming Will Take Over — MatthewBall.co
It’s replicating the most lucrative entertainment businesses on earth… and then adding a lot more.

Introducing The Pentaract: A Comprehensive Set of Video Game Lexicons for ATProto
Some of you already know that I’ve been working on-and-off on a lexicon for video games. I figured it would be a good idea to put the lexicon up for further discussion, and to make sure I’m headed down the right path with things. But why? Last year, the video games industry experienced a significant upheaval when radical groups leveraged moral panic to pressure payment processors, which in turn pressured games platforms to remove NSFW applications. This resulted in a lot of underrepresented dev...

The rise of Whatever
This was originally titled “I miss when computers were fun”. But in the course of writing it, I discovered that there is a reason computers became less fun, a dark thread woven through a number of events in recent history. Let me back up a bit.

Mektup #32: Product Shouldn't Be Left to Product Managers
Hunting timeless insights into humans and software and helping others on the way.
Community Software is Dead
I just got back into the “community software” category after an eight year hiatus. The customers, analysts and consultants are still…

5 top gaming investors explain how the pandemic is reshaping MMOs and social games | TechCrunch
Now that the COVID-19 pandemic has forced millions into isolation, video games are seeing a surge in usage as people seek entertainment and social

Can a video game company tame toxic behaviour?
Scientists are helping to stop antisocial behaviour in the world's most popular online game. The next stop could be a kinder Internet.

It's Time To Leave Microsoft
Contrary to what you might believe from the title, this article isn't published to try to convince you to leave Microsoft (although, if you are still on the fence, please continue reading the section below); instead of providing you with a paralyzing amount of dystopian information that is already available