







This is cool: Evan Puschak looks at the rush of cheapo knockoff space operas that came out in the wake of Star Wars, a once-in-a-generation film that refashione
Akira Kurosawa’s List of His 100 Favorite Movies
In movies like Seven Samurai and High and Low, director Akira Kurosawa took the cinematic language of Hollywood and improved on it, creating a vigorous, muscular method of visual storytelling that became a stylistic playbook for the likes of Martin Scorsese, George Lucas and Francis Ford Coppola.

What Culture Can You Trust?
Star Wars came out when I was 17, and made a big impression on me; I loved it.

What the Seven “Star Wars” Films Reveal About George Lucas
If Lucas had directed nothing but “Attack of the Clones” and “Revenge of the Sith,” he’d still have a place in my personal pantheon.


Steven Spielberg’s ‘Disclosure Day’ Turns Autofiction Into Thrilling Sci-Fi
The Hollywood maestro’s latest is filled with excitement and sentimentality.

Too Much TV: Substack Is Going To Give Me A Stroke
And I take a look at the new Paramount, circa 2029.

Amy Schumer, Star Wars, and Minions: a 2015 pop culture time capsule
What will we remember from this year?

Films directed by Akira Kurosawa

IanHubert
» Jedi Knight (Plus, Notes on an Expanded Universe) The Digital Antiquarian
The years from 1991 to 1998 were special ones in which to be a Star Wars fan. For during these years, more so than during any other time in the franchise’s existence, Star Wars truly belonged to its fans.
Rise of the Empire expands Star Wars: Rebellion in all the right ways
Review: A new hope for the 3-hour board game.

Star Script Doctor Damon Lindelof Explains the New Rules of Blockbuster Screenwriting
“We live in a commercial world, where you’ve gotta come up with ‘trailer moments.’”

A side-by-side comparison of the new “unrestored” 2001 with a restored Blu-ray version
This summer for the 50th anniversary of the film, Warner Bros. is releasing a 70mm print of 2001: A Space Odyssey made from the original camera negative. Christ

The Unbearable Brightness of Seeing
Is “frame architecture” our escape route from the dogma trap of endless culture wars?

Make It So: Interaction Design Lessons from Science Fiction
Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful

"I just find AI to be creatively soulless": Casey Hudson on the controversial tech and Star Wars: Fate Of The Old Republic
"I’m just really unimpressed with it."
