







We are proud to announce our multi-year partnership with Cisco, establishing the global technology leader as the Official Enterprise Networking Partner of League of Legends Esports.
Designing Games With Esports In Mind - Hotspawn
With the rapid growth of esports, more and more designers are setting out to develop a game with the hopes of it becoming the next big competative game.

Riot uses LoL chatlogs to weed out toxic employees
Riot has used the behaviour of its employees when playing League of Legends to identify potential problems in the workp…

How League of Legends could make the internet a better place
An online game could just be the start of a happier, healthier online community

Why League of Legends Is The World’s Greatest Game
In 2003, I was a very serious WarCraft III player. If I recall correctly, I have over 5,000 one-on-one ladder matches logged on my Battle.net account. I watched replays every day and even did some …

League of Legends vs. Heroes of the Storm
I’ve got a new video out discussing why I think League of Legends is not only better than Heroes, it’s not even in the same, well, league. For more, check out my article on why I consid…

Valve’s quest to take e-sports mainstream
The ‘Dota 2’ version of the World Cup is bringing pro gaming to the fore


OC Inc. Strategy 2023-2024: Mature Platform + Connected Teams = Strong Foundations
The next two years are about maturing the OC Inc. platform and connecting our teams so that we can scale our impact in the years to come.

Firehose Games - Multiplayer Games on AT Protocol
Multiplayer games on the AT Protocol.
Twitch is acquiring popular video game community and software maker Curse | TechCrunch
Live streaming video platform Twitch (a subsidiary of Amazon) is doubling down on video games with the acquisition of a significant player in the world of

League of Legends overhauls Honor, rewards niceness
A new champ is possibly the more eye-catching midweek League of Legends [official site] news to catch up on but I'm far…



Curriculum Guide
Riot Games’ Game Design Curriculum is an entry-level course that teaches high school students the fundamental elements of game design using a framework and interactive workshops created by our own game designers. Students will ultimately utilize their newfound knowledge of core game design concepts like goals, types of fun, opposition, rules, interaction, and balance to create a paper prototype of a multiplayer game.
A Lament For The LAN Party
Before broadband and the connected world of information, we found different ways to mix our social life and our games. …
