







toolmaking reinvented Automate your toolmakingoperations while reducing lead times and costs. Mantle combines trusted CNC machining with 3D printing of industry-standard tool steels to produce precision tooling with the accuracy, surface finish, and durability demanded for tooling. Free Tool Analysis ELIMINATE cam / edm / milling solve labor shortages unlock conformal cooling PROVEN RESULTS WITH […]
Pantheon Design - High Speed 3D printers
Pantheon Design develops 3D printing systems that allow industrial grade flexible manufacturing at a speed never seen before.

MadeWithSvelte (@madewithsvelte.com)
A curated collection of projects #madewithsvelte and awesome tools & resources for Svelte devs 🚀✨
Forgejo – Beyond coding. We forge.
Forgejo is a self-hosted lightweight software forge. Easy to install and low maintenance, it just does the job.

Makedo | Cardboard Construction Tools For Kids
Makedo is a simple to use, open-ended system of tools for creative cardboard construction purposely designed for kids. Build imaginative and useful creations from upcycled cardboard.

3 Methods for Making Foam Rocks
WorldClaw: Agentic 3D Open-World Generation at Scale
From one open-ended prompt to an explicit, explorable, and editable 3D world.

IT Tools - Handy online tools for developers
Collection of handy online tools for developers, with great UX. IT Tools is a free and open-source collection of handy online tools for developers & people working in IT.

IT Tools - Handy online tools for developers
Collection of handy online tools for developers, with great UX. IT Tools is a free and open-source collection of handy online tools for developers & people working in IT.

Unreal Engine Plugins That I Reckon Are Good
Mesh Tool by Nate Mary is a general modeling tool and the best way to do level design in the editor, though UE5’s CubeGrid tool is really good too (but has fewer functions than this). You can use both together, both just output meshes. I asked Nate to add Hotspot Texturing like Source 2 has, and the madman did it. The pictures above are all of MeshTool stuff, all of it whipped up real quick.

Enhancing Craftsmanship: Evaluation of AR-Assisted Learning of Work Steps in Woodworking
This study addresses an unexplored intersection of vocational education and training (VET), motor skill learning, craftsmanship and the architecture, engineering and construction (AEC) industry as well as expertise sharing. Acquiring proficiency in craftsmanship involves not only theoretical knowledge but also a multitude of physical skills, such as chiselling, which are honed through repetition. Mastering these manual skills and combining them with knowledge of materials, such as wood, is essential for an effective executing of craftmanship. We developed an augmented reality (AR) prototype through the design case study approach to design a support for beginners, especially apprentices, in woodworking education where the connection between craftspeople and material is important for the end results. The prototype was evaluated by 28 apprentices inside and outside a woodwork shop setting. While participants praised the prototype’s 3D visualisations and interactive models, challenges in compatibility with woodwork shop environments were evident. Our findings highlight the importance of on-site evaluations in the craftsmanship context and the significance of direct interaction with real world materials. We provide a set of seven design guidelines derived from our empirical findings to inform the development of AR-based learning applications in craftsmanship. Our discussion opens up the question of the role of interactive 3D models for collaborative learning. The research extends AR’s impact in craftsmanship and AEC industry. Our study underscores the importance of expert knowledge in handling certain materials and the potential of AR to reshape work practices and visualisations, contributing to expertise sharing in this domain.
